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In a video interview, Shigeru Miyamoto was asked about Zelda Wii, considering that the game was absent from Nintendo’s press conference. Similar to Reggie’s comment about Retro Studios, Miyamoto replied that Aoumuma and his team are “working very hard.”

“I hope you’re not suggesting that because I’m making two Marios now I have to make two Zeldas as well. Mr. Aonuma’s team has been working very hard, continuously. So yeah I’ve just been really busy, we do have so many games that we are working on at once. Fortunately I’m still having a lot of fun, it’s been particularly, recently, it’s been great to be as involved as I have been with New Super Mario Bros…”


“For the most part up until now on a single console we haven’t made two games in a single franchise. But when we first made Super Mario Galaxy for Wii it was the first time we really experimented with the spherical worlds. We had a lot of things we were interested in doing and a lot of creative freedom that we had in that world that we were interested [in doing]…[The original plan was to] essentially create new variations of the worlds in Super Mario Galaxy…There’s something that might be kind of a little bit ghost like but still a little different.” – Miyamoto

Miyamoto went on to say that the developers of Galaxy 2 had so many ideas that about 90% of the levels in the game are original. The other ten percent are levels from the first game, but with new objectives.

Source


I honestly can’t believe we’re finally seeing in-game footage of this title!


“What Mr. Miyamoto has shared is that if the first Galaxy was maybe more inviting in terms of all the audiences, what Galaxy 2 is going to be is maybe a little more Nintendo fan / harder gamer focused. A little tougher. The use of Yoshi makes it a little more challenging. We showed some of the snippets of some of the activities — it’s a bit more challenging. It’s going to be, if you will, for more of that passionate Mario fan who grew up getting challenged with Super Mario World. It’s going to be much more in that area.” – Reggie Fils-Aime

This is pretty good news! One complaint surrounding the first title was that it was a bit on the easy side. Sure, some of the later stars were difficult, but obtaining 60 stars was a breeze.


Platform: Nintendo DS and Nintendo DSi
Genre: Role-Playing Game
Players: 1
Rating: RP (Rating Rating)
Release: 2010
Developer: PAON
URL: www.Nintendo.com
Suggested Retail Price: TBD

Take Command of the Greek Squad
Glory of Heracles features the eponymous Greek hero in a pick-up-and-play role-playing game that has a rich storyline in a Greek motif and a deep battle system. The story begins when Heracles washes up on a beach with amnesia. Players must journey far and wide to figure out Heracles’ story and unravel the mysterious pasts of the other main characters in this new adventure. The game uses ancient Greece as its backdrop, and players can visit cities like Sparta and Athens on their travels.

FEATURES:
• Players travel the countryside to meet new characters, collect helpful items and gain experience.
• Strategy is key during battle, but once the fighting is over, players can gather the spoils of war. Some items might be rusty and in need of polishing at a shop in town, while others might require a blacksmith to forge them
into something even more powerful.
• Players will be treated to animated cut scenes on the screens of their Nintendo DS or Nintendo DSi™ systems.
• Players can opt to use the stylus or +control pad and buttons to control movement in the game, while the touch screen is required to complete optional challenges used to power up spells or skills during battle.


Span Smash fact sheet

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments

Platform: Wii
Genre: Action
Players: 1-2
Rating: RP (Rating Pending)
Release: TBD
Developer: artoon
URL: www.Nintendo.com
Suggested Retail Price: TBD

Introducing a New Spherical Smash-Hit Hero
Span Smasher combines the hands-on fun of tennis with the nonstop action and instant gratification of pinball. Smasher (name not final) is a floating ball with a lot of personality. When his island paradise is threatened, Smasher springs into action. He bounces around and smashes into barriers, aided by the motions of players and their Wii Remote™ controllers. Players use just one hand to swat him toward the objects they want him to smash, and he does the rest.

FEATURES:
• Players who finish each section with three coins will receive a pearl. With three pearls, players can move on to the boss stage of that particular level.
• During the game, Smasher and his friend take on different abilities and characteristics that change the way they look and act to keep the challenge fresh. For instance, they might become huge, split into multiple balls or turn to metal.
• The scenery of the game scrolls to present Smasher with new obstacles and rewards. Players must angle their swings to help Smasher bust through barriers or collect keys to unlock the next segment of the game.
• Smasher can hang back at the edge of the screen to power up for an even bigger burst of energy. But if he remains motionless too long, he might get eaten by the multi-headed dragon that pursues him.
• Span Smasher is used with the new Wii MotionPlus™ accessory, which adds even greater precision to players’ swings.


Platform: Wii
Genre: Action
Players: 1-4
Rating: RP (Rating Pending)
Release: TBD
Developer: GREZZO
URL: www.Nintendo.com
Suggested Retail Price: TBD

Warriors, Attack!
Line Attack Heroes is a fast-paced, melee action game that requires quick thinking and smart strategy. Players command a line of fierce warriors who launch an attack with a flick of the Wii Remote™ controller.

FEATURES:
• Players are on a quest to discover the missing pieces of a dragon statue. Along the way they encounter a variety of enemies who have different attack techniques.
• When enemies are conquered, they become a part of the main character’s attack line and impart their abilities to him.
• Players must use different attack strategies to conquer the various bosses. For example, one attack sends the line of warriors spinning toward enemies in “crack the whip” fashion while another shoots them all forward in a straight line. Line Attack Heroes requires players to think fast and strategize when choosing their heroes and assigning their formations.
• Up to four players can compete or cooperate in multiplayer mode.
• The brilliantly detailed and colorful design of the game showcases a number of interesting stages, including a kabuki theater and a magical land filled with giant toys.


Platform: Wii
Genre: Shooter
Players: 1
Rating: RP (Rating Pending)
Release: Q1 2010
Developer: TREASURE
URL: www.Nintendo.com
Suggested Retail Price: TBD

Resurrection of a Classic
Players engage in nonstop shooter action as they’re propelled through this run-and-gun style game. Isa and Kachi are being hunted. They go on the run and on the defensive, shooting everything in sight. Sin and Punishment 2 is the long-awaited sequel to the Japanese Nintendo 64™ cult-classic shooter. It brings a frantic arcade sensibility to a post-apocalyptic world. Fans who can’t wait for the sequel can replay the original game by downloading it fromthe Virtual Console™ section of the Wii™ Shop Channel.

FEATURES:
• Players can run on foot or take to the skies with a jetpack or hovering skateboard-like device to dodge enemy attacks or get a better lock on their targets.
• Players can fire at targets in the distance or switch to sword attacks for close-range targets.
• The Wii Remote™ controller’s pointing ability is used to aim weapons, while the Nunchuk™ controller is used for positioning and maneuvering.
• Numerous settings include beautifully rendered cityscapes and dramatic underwater tunnels, all populated by fierce enemies.
• It’s all about the multiplier. The better a player’s skills, the more points are earned, and the bigger the bonus. Players will want to play the game again and again to beat their personal best on each level. The better the performance, the bigger the multiplier and the higher the final score.



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