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More details from the Shantae and the Pirate’s Curse PAX Prime 2013 demo have appeared. For the latest information, check out the summary below.

– Shantae’s pirate abilities include a pistol
– Pistol is a good projectile weapon
– Can also be used to solve puzzles such as hitting targets that Shantae’s prehensile ponytail can’t reach
– 2 stages in the PAX demo
– One is a dungeon, the other is a boss fight
– Each room in the dungeon has a hint as to where to go next
– Boss fight has players whipping bombs back at an enemy tanker that’s shooting them at you
– Faster paced controls than the DSiWare game
– Larger field of vision included
– No longer an issue to see what’s coming up ahead, above and below you
– Map isn’t in the demo, but will be in the final game
– Map is improved from Risky’s Revenge

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With The Wonderful 101’s development complete, director Hideki Kamiya will soon move on to a new project. Perhaps it’ll be a Bayonetta game for 3DS.

Speaking with Siliconera, Kamiya expressed interest in creating a title based on Jeanne:

“Given the chance, I’d like to make a game based on Jeanne from Bayonetta. Something that’s not as big in scale. Something that’s portable, that you could play in quick sessions, where she’s a history teacher and the kind of fun things that could come out of a scenario like that.”

Another 3DS game Kamiya would be open to? An Okami spin-off for 3DS.

“If I could get away with it, I’d also like to come up with a spin-off of Okami, less focused on the grand idea of saving the world, but [rather] something focused on the smaller world of the fairy Issun.”

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Like most games, The Wonderful 101 went through a series if iterations before Platinum settled on the final style and gameplay. Director Hideki Kamiya intends to show some of the title’s prototypes at his PAX Prime panel later today. But for now, he did share one prototype image on Twitter:


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There’s still no footage of Shantae and the Pirate’s Curse floating around online, but we do have this image…

shantae_pirates_curse

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