A few Wakedas details
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Circle Entertainment has updated its website with a few details about Wakedas.
Wakedas is described as “a contemplative and thoughtful shape shifting puzzle game with the perfect combination of eye-candy visuals and serene sounds.” Players will be tasked with grouping the same-colored blocks together on the touch screen.
Circle Entertainment says Wakedas will include over 300 original puzzles. Hints will be offered to those who need them.
Media Create hardware sales (8/5 – 8/11)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DS LL – 38,822
3DS – 18,949
Vita – 17,639
PS3 – 12,228
Wii U – 9,950
PSP – 6,303
Wii – 1,373
Xbox 360 – 275
For comparison’s sake, here are the hardware numbers from last week:
3DS LL – 57,940
3DS – 17,747
Vita – 17,702
PS3 – 11,743
Wii U – 10,038
PSP – 6,314
Wii – 1,327
Xbox 360 – 288
Nintendo Taiwan coming out with Doraemon-themed 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments

Nintendo of Taiwan is producing a very special and very limited 3DS. Only be entering a certain contest can fans get their hands on the unique system. Nintendo will be producing just five units, so it will be pretty much impossible to find.
Capcom once again talks possibility of E.X. Troopers localization
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Capcom producer Andrew Szymanski has weighed in on the possibility of localizing E.X. Troopers for a second time.
As he said last week, it all comes down to fan demand. Szymanski thinks it’d be best for people “to contact your local distributors and e-mail Capcom, because if there’s a demand for it, that will increase our ability to localize it.”
Right now, Szymanski feel those who are asking for E.X. Troopers to be localized comes from a vocal minority. That’s not enough to outset the costs of localization and distribution. Szymanski said, “There has to be some way to gauge the desire for the game above and beyond that.”
The best thing to do is to contact your local distributors and e-mail Capcom, because if there’s a demand for it, that will increase our ability to localize it. That game was designed to be a domestic title and there was no direct connection between the game and Lost Planet 3 in terms of narrative and the world. It all comes down to portfolio decisions in the end.
[In terms of overseas demand], it’s only from a vocal minority. You have a lot of people who say they want it, but how many copies do you think we’re going to get out there? Don’t get me wrong, it’s great to have hundreds and thousands of people who want to play the game. But just hundred or a few thousand isn’t enough to justify localization and outside distribution. There has to be some way to gauge the desire for the game above and beyond that.
Super Smash Bros. for Wii U screenshot shows Pilotwings stage, a glimpse of Wuhu Island
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Sonic Lost World 3DS screenshots and details cover new Wisps
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 1 Comment
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