ZombiU “Survivor vs. Zombies” video with live-action footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More Moffit Talk: Nintendo’s priority for the holidays is 3DS
Posted on 12 years ago by Austin(@NE_Austin) in 3DS, DS, News, Wii U | 0 comments
More summarization of the big ol’ Scott Moffitt article from earlier, this time about Nintendo’s overall strategy for the holidays.
Moffitt says that Wii U is NOT Nintendo’s number one priority for the holiday shopping season. The 3DS and 3DS XL are.
“We’re seeing an ever-growing momentum in our handheld business,” he said, “19 months in, we’re still a million units ahead of the pace of DS at this point in its life. As you know, DS was the best-selling gaming system of all time, and so we’re pleased with that.”
That really makes you wonder: Are people just over-exaggerating the trouble that dedicated gaming devices are in? If the 3DS is still a million units ahead of the DS, and the DS had had TWO holiday seasons by this time… it’s really tough to believe that iDevices are killing the handheld gaming market!
Ubisoft would have preferred a lower price for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Everyone has their own opinion on the Wii U’s price. I don’t think anyone would say it’s too lower, but there are some who would prefer the console to be priced lower.
Ubisoft CEO Yves Guillemot is in the camp that would have liked a lower price for Wii U.
He said:
“I always prefer lower pricing, so I can’t say I’m happy. I’m never happy when the machines are expensive. What we have to do there is remember that compared to an iPad, it’s cheap. With what it brings [to the gaming table] it’s cheap. But I hope they’ll be able to drop their price in time.”
What do you think about the Wii U price? Too high? Just right?
New Super Mario Bros. Wii/U graphical comparison
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
Scott Moffitt says there will be more Wii U units available at launch than Wii had
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Nintendo of America Executive Vice President of Sales and Marketing (quite the title!) Scott Moffitt talked a LOT about the Wii U recently, and he says that there should be more Wii U consoles on store shelves day one than the Wii had on its respective launch.
“We have said that we’ll have more Wii U units on store shelves in week one than we did for Wii in 2006.” he said, also noting that they’ll have shipments coming into stores “much more frequently” than for Wii.
“Having said that, though,” he continued, “we’re guessing there could be shortages. It won’t be there every day. Shipments coming in each week could sell very quickly.”
Scott also admitted that Nintendo didn’t know the Wii U was going to be so popular, but choosing not to run ads until late in the game due to this “wasn’t really part of the plan”.
“We buy through an up-front process like a lot of big advertisers, so we committed to these media buys long before we knew that we were going to have a sold-out situation to pre-sales. We hoped we would be sold out, that pre-sales would be brisk. But we didn’t have the luxury of waiting to see that to know what our major plans would be.”
8-Bit Boy – Story summary
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
This comes from the game’s creator, Rasmus Kønig Sørensen (AwesomeBlade Software):
The games storyline is somewhat based on my own story. Our hero is this depressed and unemployed 32-year old guy, who hasn’t been able to get a job after finishing his exams one year ago. Our hero gets sucked into this happy, vivid and colorful 8-bit world where he has to overcome many obstacles to help him out of the status quo of unemployment and help him support his family.
So this is a personal story that deals with some adult issues like unemployment and feeling inadequate. Combine that with a vivid and colorful 8-bit world and you get something very different. This pretty much sums up my own story and I felt I had to do something about my own situation. To keep myself from going crazy from employment – I started programming 8-Bit Boy while looking for a job. So you might say that I also got sucked into this parallel 8-bit world of my own. I really hope you will enjoy 8-Bit Boy and relate to my story.
‘8-Bit Boy’ headed to Wii U – Details
Posted on 12 years ago by Austin(@NE_Austin) in News, Screenshots, Wii U | 0 comments
– Already announced for PS360, PC
– Created by Rasmus Kønig Sørenson, an ex-game journalist from Denmark
– 8Bit style, “love letter” to 2D platforming epics
– Story revolves around an unemployed 32 -year-old guy who gets sucked into an 8bit world to cope
– Most likely downloadable title
– Expected release is 2013
Europe getting Disney Epic Mickey 2 collector’s edition – Details
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii, Wii U | 0 comments
– Box shaped like an old TV
– 8GB ‘Oswald’ shaped memory stick
– Mickey OR Oswald figurine
– Film cell taken from 1928 Disney short “The Fox Chase”
– £59.99 for PS360, £49.99 for Wii, no Wii U version listed
New Super Mario Bros. U Challenge Mode: Mole to Goal clip
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Moffitt on Wii U ads, shortages, keeping third-parties on board, 3DS talk, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo of America executive vice president of sales and marketing Scott Moffitt has answered a bunch of questions about the Wii U. There’s also a little bit of 3DS talk.
Head past the break to see what Moffitt had to say about Wii U ads, possible shortages, keeping third-parties interested in making games for the console, two GamePad experiences, and more.