Submit a news tip



Wii U

Below is some of the information shared in the video:

– Director is Takemoto
– There were two planners
– 1280×720 resolution in NSMBU
– Source lighting from fireballs, star lifts
– There is a contigous world map like Super Mario World
– There are forks in the road, where you can choose different worlds to move to
– New characters
– Wanted to include a flying feature, is easy to control for new players
– Flying squirrels called Zunguri (they look like acorns, or donguri)
– Totten (“taking”) steals from Toad
– Need to chase him down to return the item to Toad
– Can spit out balloons with Baby Yoshi, even while flying
– Use R button instead of Wiimote flips during off-TV play
– The team wanted to create fun, self-explanatory gameplay for buddy mode
– Make staircases to reach stars
– Die a few times and you’ll be asked to post your frustration on Miiverse for others
– Mii Mode: Miis also appear in simultaneous multiplayer
– 3 main modes
– Can edit coin locations in stages w/ stylus
– Challenge Mode: set your own game rules and present them as challenges to others; replays supported
– In Buddy Mode, GamePad holder must place platforms where Mario is going to land, reach goal in set time

Source


Wii Karaoke U footage

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments


Reggie speaking Japanese?!


XING and Nintendo have co-developed new karaoke software karaoke software for Wii U.

Japanese consumers will have over 90,000 songs to choose from. Tickets can be purchased so that songs can be used for a certain period of time.

Nintendo promises business-like quality at home. There are user settings, regular karaoke videos, and Mii performances.

The built-in mic can be used. Alternatively, the Wii U mic accessory is compatible. This comes bundled with the Wii Karaoke U trial disc.


Iwata beat all of the journalists to the punch! He showed off a Wii U unboxing video during today’s Nintendo Direct – it’s the Japanese Wii U Premium Set.


Satoru Iwata outlined how the Wii U’s account system will work during today’s Japanese Nintendo Direct.

One of the first things you’ll do on the console is make a user account. Up to twelve users with the own Miis can be registered per system.

Once created, you can tie-in game settings, save data, browser bookmarks, and play history to your account.

To get involved with features such as video chat, you’ll need a Nintendo Network ID. This is made up of a username, password, email, date of birth info, and gender. Downloadable purchases made by one Nintendo Network user can be played by other users on the same console.

Source



For those wondering what Satoru Iwata was saying…

– WaraWara Plaza is the name of the square
– On Miiverse, there are game icons with players around each, who are talking about the game
– Line-up of icons on the GamePad; can switch between this and Miiverse
– You find out what other players are playing at powerup
– Channel-like UI

Source


This will begin in just under 15 minutes. The presentation will last 35 minutes, and it will be followed by additional content for roughly 18 minutes.



Manage Cookie Settings