GamePad battery life lasts 3-5 hours, takes 2.5 hours to recharge
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Now that the press has started to receive final, retail Wii U builds, further details about the consoles are starting to circulate.
Battery power for the Wii U Pro Controller has been reconfirmed. This will last around 80 hours, and falls in line with GameStop’s listing from a few weeks back. It takes 4.5 hours to recharge.
The GamePad’s battery life isn’t nearly as long. It’ll last for three to five hours, and takes 2.5 hours to recharge.
Nintendo Direct (11/7/12, North America) – short Wii U presentation
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo of America has published its own unique Wii U Nintendo Direct covering topics such as Miiverse. Take a look below for the seven minute video:
Tekken Tag Tournament 2: Wii U Edition trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo Direct (11/7/12, Japan) – full presentation
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Iwata Asks: Wii U – Miiverse now live
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
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Nintendo has published yet another Iwata Asks, this time focusing on Wii U’s Miiverse. You can check out the four-page discussion here.
Japanese Nintendo Direct: sub-titled videos
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Japanese Iwata Asks: New Super Mario Bros. U video, more details
Posted on 12 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
Below is some of the information shared in the video:
– Director is Takemoto
– There were two planners
– 1280×720 resolution in NSMBU
– Source lighting from fireballs, star lifts
– There is a contigous world map like Super Mario World
– There are forks in the road, where you can choose different worlds to move to
– New characters
– Wanted to include a flying feature, is easy to control for new players
– Flying squirrels called Zunguri (they look like acorns, or donguri)
– Totten (“taking”) steals from Toad
– Need to chase him down to return the item to Toad
– Can spit out balloons with Baby Yoshi, even while flying
– Use R button instead of Wiimote flips during off-TV play
– The team wanted to create fun, self-explanatory gameplay for buddy mode
– Make staircases to reach stars
– Die a few times and you’ll be asked to post your frustration on Miiverse for others
– Mii Mode: Miis also appear in simultaneous multiplayer
– 3 main modes
– Can edit coin locations in stages w/ stylus
– Challenge Mode: set your own game rules and present them as challenges to others; replays supported
– In Buddy Mode, GamePad holder must place platforms where Mario is going to land, reach goal in set time