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Wii U

Scribblenauts Unlimited will feature characters from Nintendo’s Mario and Zelda franchises – on Wii U that is. The same can’t be said for the 3DS version of the game.

According to 5th Cell’s Jeremiah Slaczka, the only reason this is the case is due to timing.

Slaczka explained:

“Timing. The 3DS version was already finished and moving into manufacturing (cartridges take longer to produce) by the time the deal was signed with WB & Nintendo.”

Slaczka noted that once the deal was done, “only the Wii U and PC [versions] remained and obviously Nintendo would only want their IP on their platform.”

Sorry to those who were hoping for more Nintendo franchises to appear in Scribblenauts Unlimited – Slaczka told IGN that “it’s just Mario and Zelda for now” but “there’s plenty of characters and other goodies to discover within those universes.” He additionally stated that “many unique objects” can be found and that the characters are “just for fun. Though it’s up to the player on how they want to solve a puzzle, so it’s possible they could use Nintendo characters to do it.”

Two more points: Slaczka mentioned that “this deal happened pretty late in development so we didn’t have time for locations” and speaking about adjectives, he once again confirmed that they can’t be used on Nintendo characters, saying that “understandably Nintendo is cautious about letting other games use their IP. So for now their characters can’t be modified.”

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A rating for the 3DS version of Monster Hunter 3 Ultimate popped up on the OFLC ratings board today. Interestingly, it lists Nintendo as the game’s publisher.

If that’s accurate, the company could be distributing it in Europe as well. Nintendo may also choose to publish the Wii U version of Monster Hunter 3 Ultimate in Australia/Europe.

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Ninja Gaiden 3: Razor’s Edge is a launch title in North America, but it looks like it could be missing out for the console’s release in Europe. At the moment, Nintendo of Europe’s site is listing a January 11, 2013 launch for Razor’s Edge.

If this date changes (or sticks), we’ll be sure to let you know.

Source 1, Source 2, Via


Nintendo’s approach to voice chat and headsets for Wii U are already making waves. The bottom line is, it’s an unconventional and confusing approach.

When asked to provide a comment about the situation, Nintendo responded with the following:

“Wii U will have in-game chat functionality for select games, including, but not limited to, Call of Duty: Black Ops II, Assassin’s Creed III and Mass Effect 3. This feature will be supported by licensed stereo headsets that plug directly into the headphone port of the Game Pad. Licensed headsets are available from Turtle Beach and TRITTON.”

We can only hope that there will be some simpler solution with wireless headsets in the future…

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Twenty characters will be included in Marvel Avengers: Battle for Earth. The full listing is below.

1. Black Widow
2. Captain America
3. Doctor Doom
4. Dr. Strange
5. Hawkeye
6. Human Torch
7. Iceman
8. Iron Man
9. Loki
10. Magneto
11. Phoenix
12. Queen Veranke
13. Scarlet Witch
14. Spider Man
15. Storm
16. Super Skrull
17. The Hulk
18. Thor
19. Venom
20. Wolverine


Yes, you will be able to chat with others on Wii U. That being said, the console’s way of handling this is a bit odd.

In-game voice chat functionality works for “select games”, according to Nintendo. Assassin’s Creed III, Call of Duty Black Ops II and Mass Effect 3 should be included in this.

Now, even though the GamePad features a microphone, you can’t use that for voice chat. You’ll need a third-party solution from Turtle Beach or Mad Catz (Tritton) in order for this to work. Players will need to plug in a headset into the GamePad’s headphone jack.

But let’s say you’re interested in Black Ops II. Furthermore, let’s say that you’d prefer to play with the Pro Controller. What happens then?

Basically, the headset will still need to be plugged into the GamePad even though you’re not using it. It may be possible that you can use a standard set of headphones with a mic to use in conjunction with the GamePad, but this hasn’t been confirmed.

According to Turtle Beach, its own product is wired:

“The Wii U supports Bluetooth and can pair with its own accessories, but the officially licensed headsets we produce and offer are wired and designed for use directly with the [GamePad] tablet.”

Nintendo vaguely commented on the possibility of wireless headsets sometime in the future. It seems as though it could happen through a Bluetooth connection or between a headset and a signal connected plugged into a USB port. For now though, wireless solutions aren’t available.

Finally, here are a few additional tidbits about voice chat on Wii U:

– No universal support for in-game voice chat
– Game-by-game support for in-game chat
– The GamePad mic will not, by default, work as an input for in-game voice chat
– The Wii U will support wired headsets (and possibly mic-enabled headphones), but only through the Wii U GamePad
– No news yet about whether wireless headsets can or will be supported

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Nintendo has issued a statement regarding the situation surrounding Foxconn’s employment of children.

The electronics maker admitted yesterday that it “had found some interns at a plant in Yantai, in northeastern Shandong province”, who “were under the legal working age of 16.”

Here’s the statement in full:

“Nintendo is in communication with Foxconn and is investigating the matter. We take our responsibilities as a global company very seriously and are committed to an ethical policy on sourcing, manufacture and labor. In order to ensure the continued fulfillment of our social responsibility throughout our supply chain, we established the Nintendo CSR Procurement Guidelines in July 2008. We require that all production partners, including Foxconn, comply with these Guidelines, which are based on relevant laws, international standards and guidelines. If we were to find that any of our production partners did not meet our guidelines, we would require them to modify their practices according to Nintendo’s policy. For more information about Nintendo’s Corporate Social Responsibility report, please visit http://www.nintendo.co.jp/csr/en/index.html.”

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