More Dragon Quest X footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
First in-game footage of Dragon Quest X
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
Dragon Quest X also coming to Wii U
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Surprise! Dragon Quest X isn’t a Wii-exclusive. Square Enix has just announced that the title will be brought to Nintendo’s newest console as well. The Wii U version will be “powered-up” and will feature enhanced graphics.
Here’s one piece of interesting information: if you purchase the game on Wii, you’ll be able to resume your progress on Wii U. No further information was shared, though.
Ninja Gaiden III screenshots
Posted on 13 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Tecmo Koei’s TGS 2011 lineup
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
Dynasty Warriors 7 Xtreme Legends (PS3)
Ninja Gaiden 3 (PS3/360)
Dynasty Warriors Next (Vita)
Sengoku Musou 3 Empires (PS3)
Champion Jockey Gallop Racer & GI Jockey (PS3/360/Wii/Win)
Nobunaga’s Ambition Online (PS3/PS2/Win)
Dynasty Warriors Online (PS3/Win)
Uncharted Waters Online (PS3/Win)
One Million Person Winning Post (Mobile)
One Million Person Samurai Warriors (Mobile)
Ambition of Nobunya (Online)
Tecmo Koei didn’t list Wii U as a platform for Ninja Gaiden III, but any media show should end up being fairly close to what we end up seeing on Nintendo’s upcoming console.
Aonuma excited by two screens for Wii U, shares game idea for Zelda
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
The Legend of Zelda: Skyward Sword producer Eiji Aonuma has commented on Wii U in the latest issue of Nintendo Power. One of his favorite aspects about the console is the ability to take advantage of two screens. This is something that Nintendo has already provided with the DS and 3DS, but Aonuma believes that the distance between the controller screen and the television will allow for new ideas.
Aonuma told the magazine:
“I really think [having two screens is] one of the most exciting features of the system. Unlike the Nintendo DS, there’s distance between the television and you and your other screen. That really allows for some different interactions, some of which you saw [at E3]. For example, imagine having the contents of Link’s satchel available to you on the screen of your controller, and using elements of the pouch to interact with gameplay on the television.
Aonuma went on to discuss an idea for Zelda Wii U in which the controller could act as “the different items that Link is using, allowing you to interact with the game world and with the game items in a very different way.”
“With The Legend of Zelda: Skyward Sword, we had the Nunchuck and Wii Remote sort of stand in for the sword and shield that Link carries. But in a game for the Wii U, I can definitely see something like the controller itself becoming the different items that Link is using, allowing you to interact with the game world and with the game items in a very different way.”
New Aliens: Colonial Marines trailer
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Wii U rumors: Limiting chipset for controller, developer issues, release date talk
Posted on 13 years ago by Brian(@NE_Brian) in Rumors, Wii U | 0 comments
01Net published an article yesterday regarding information they’ve received about the 3DS. Today, they’ve followed up with some Wii U rumors.
The first topic of discussion focuses on the controller’s main chipset. There is apparently some concern that it is limiting. 01Net’s source goes as far as to say that it might be “a tad too cheap”. The site also claims that wireless capabilities aren’t functioning just yet and a fourth prototype will be made available before month’s end.
12 minutes of Metro: Last Light footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nicalis can officially make Wii U games
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nicalis has produced content for WiiWare, DSiWare, and is currently developing Cave Story 3D for 3DS. If their website is any indication, they’ll probably work on Wii U down the line as well. On the site’s “About” section, Nicalis states that they can officially create titles for the platform.
“We’re licensed on most major platforms like Wii U, Nintendo 3DS, Sony PSP, iOS, OS X, Android and almost everything else inbetween.”