Phantom Brave: We Meet Again coming to retailers on 8/1
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Santa Ana, CA (July 27, 2009) –NIS America announced today that Phantom Brave: We Meet Again will be released on Tuesday August 11 to retail stores nationwide.
About Phantom Brave: We Meet Again
Phantom Brave is a turn based strategy RPG that incorporates unique battle styles and a hardcore character customization system. Players can create units from a number of list of monster/ghost categories and power them up to a exponential number.
Monster Hunter 3 Japanese Opening Cinematic
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Ubisoft: Red Steel delayed to increase quality
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Core Wii owners around the world have shown many signs of disappointment at Ubisofts sudden delay or Red Steel 2 to Q1 2010, but little has been said in detail as to why. At a recent Ubisoft conference, the President of the company had this to say regarding the cancellations.
“Red Steel and Splinter Cell are going to greatly benefit from the additional polishing time we are providing and will clearly be among the leading brands on the Wii and 360 for the March quarter. The changes on Splinter Cell and Red Steel – it’s just a question of polish. The team was asking that they couldn’t be with the level of quality on all the maps and all the game for the end of the year, so they had asked for more time to be able to come with a better product, for both of those games. The quality of the games is there for what you’ve been able to see at E3, but we were not able to have that same quality on the full game of those two products. We really think with the level of quality that we’ll be able to obtain with the time we give them we will have a long shelf life for those products. Now, because [Conviction and Red Steel 2] are launching during that quarter, they will not do as many units for the first month as they would have done in November/December, but we think that on the long-term they can achieve more units than what they would’ve done.” – Ubisoft CEO Yves Guillemot
Resident Evil: The Darkside Chronicles European boxart
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
See your name in Furry Legends
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
We have pleasure to announce first Furry Contest:
Get your name into Furry Legends!
Yes, you’ve read this right! You can get your name into a visible place in Furry Legends!
How? It’s pretty simple!
Follow Furry Legends on Twitter ( http://twitter.com/Furry_Legends ), and once we exceed more than 1000 followers, we will randomly choose a person, or a couple, who will have their names featured in the game. Oh, and we’ll pay attention that these people are not associated with our company in any way
So! Follow our Twitter, and get ready for the name drawing!
Square Enix confirms exciting combined line-up at GamesCom 2009
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
World Premieres and Internationally Developed Titles Take Centre Stage
London (28th July 2009) – Square Enix Europe, the business unit integrating sales and marketing forces of Square Enix Ltd. (Square Enix) and Eidos Interactive (Eidos), announced today its exciting line-up of combined titles which will be on show at GamesCom 2009, Cologne, August 19th – 23rd.
GamesCom 2009 will mark the first time Square Enix and Eidos titles will be showcased together; highlighting the growing diversity of the expanding global entertainment company. This year’s stand features games developed from around the world offering highly-anticipated experiences across genres and platforms.
Why the Resident Evil 4 style wasn’t chosen for Darkside Chronicles
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 5 Comments
By the time winter passes by, the Wii will have seen the release of two Resident Evil games: Umbrella Chronicles and The Darkside Chronicles. However, Capcom chose to develop both games on-rails instead of as third-person shooters. Given the success of Resident Evil 4, you might be wondering why the developers decided to stick with the lightgun elements in The Darkside Chronicles rather than something similar to the style of RE4. Masachika Kawata, chief producer of Darkside Chronicles, addressed this question in a Q & A session with Capcom-Europe.
“Yes, naturally Resident Evil 4 on Wii was a huge success. Having said that, Umbrella Chronicles didn’t do badly either. However, we regretted the fact that all the scenarios, storyline were not included in that particular title, so therefore that was our regret and we wanted to work on a new title in the same style and we worked on Resident Evil 2 and Code Veronica.”
Nintendo Voice Chat podcast summary
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
Comic-Con
– Not much game news
– Was a lot of Avatar
– Not much was Wii-related
– Capcom brought Spyborgs and Resident Evil
– Thought the LucasArts game might have been the MotionPlus Star Wars game but it wasn’t…Maybe next year – Bozon thinks it’s coming eventually
Watch Nintendo use 50 tons of sand to transform Times Square into Wuhu Island
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
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