European/Australian Wii/DSi shop updates for Friday
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
VC
Kirby’s Dream Land 3 (900 Points).
Detana Twin Bee (700 Points)
WiiWare
Colorz (700 Points)
Heracles Chariot Racing (800 Points)
DSiWare
A Little Bit Of Brain Training: Sudoku (500 Points)
The Conduit sales update in Europe
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 7 Comments
Last weekend, it was reported that The Conduit was off to what most would consider a slow start in Europe. With the latest UK charts comes another sales update, although there still isn’t any wonderful news to report. The Conduit has slipped even further down the charts for the week ending July 18th. The title is no longer in the top 40 best-selling games overall and it dropped two spots to the tenth position for Wii-specific games. I don’t think that the sales will be improving from here on out, but we’ll just have to wait and see.
Namco Bandai’s Comic-Con 2009 lineup
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Dragon Ball: Raging Blast (Xbox 360, PLAYSTATION 3)
Dragon Ball: Revenge of King Piccolo (Wii)
Katamari Forever (PLAYSTATION 3)
NARUTO Shippuden: Legends: Akatsuki Rising (PSP)
SOULCALIBUR: Broken Destiny (PSP)
TEKKEN 6 (Xbox 360, PLAYSTATION 3)
We Cheer 2 (Wii)
ACTIVE LIFE: Extreme Challenge (Wii)
Dead to Rights: Retribution (Xbox 360, PLAYSTATION 3)
Food Network: Cook or Be Cooked (Wii)
Invincible Tiger: The Legend of Han Tao (Xbox LIVE Arcade, PlayStation Network)
Magnacarta 2 (Xbox 360)
Alice in Wonderland video game announced
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
ILLUSION, MAGIC AND IMPOSSIBLE IDEAS COME TO LIFE IN UPCOMING ALICE IN WONDERLAND VIDEO GAMES FROM DISNEY INTERACTIVE STUDIOS
Games inspired by the upcoming Walt Disney Pictures film to give players their own unique journey through Tim Burton’s Underland
BURBANK, Calif. – (July 23, 2009) – As Tim Burton and Lewis Carroll fans become curiouser and curiouser (Carroll, 1865) about Walt Disney Pictures’ upcoming “Alice in Wonderland” film, Disney Interactive Studios today announced development of video game adaptations of the beloved story. The video games, inspired by Tim Burton’s highly anticipated film starring Johnny Depp, Anne Hathaway, Helena Bonham Carter and Mia Wasikowska as Alice, find Alice several years after the original “Alice’s Adventures in Wonderland” and “Through the Looking Glass” stories. Alice in Wonderland for Wii™, Nintendo DS™ and Windows-based PC takes players on a topsy-turvy and immersive journey in Underland as Alice finds herself in a world of illusion and magic where nothing is quite like it seems. Alongside her endearing friends –Mad Hatter, March Hare, Cheshire Cat and White Rabbit – players aid Alice to defeat the Red Queen and Jabberwocky. Alice in Wonderland mobile games will begin launching later this year.
“These games fully capture the magnificent and whimsical world of Underland while experiencing key moments from the film,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “More than just a retelling of the movie, Alice in Wonderland introduces fans to an entirely new style of innovative gameplay designed to challenge the puzzle solving skills of older players while making the adventures accessible and enjoyable for the younger crowd. Innovative gameplay and distinct artistic styles on each platform gives players a range of unique and engaging experiences.”
Resident Evil: The Darkside Chronicles screenshots
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Media Create software sales (7/13 – 7/19)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
01./01. [NDS] Dragon Quest IX: Defenders of the Starry Sky (Square Enix) – 613,000 / 2,932,000 (-74%)
02./00. [PS3] Pro Yakyuu Spirits 6 (Konami) – 74,000 / NEW
03./02. [WII] Wii Sports Resort (Nintendo) – 72,000 / 689,000 (-30%)
04./03. [NDS] Tomodachi Collection (Friend Collection) (Nintendo) – 61,000 / 354,000 (+7%)
05./00. [PS2] Pro Yakyuu Spirits 6 (Konami) – 50,000 / NEW
06./00. [PSP] Ys I & II Chronicles (Falcom) – 19,000 / NEW
07./04. [PSP] Boku no Natsuyasumi 4 (My Summer Vacation 4): Youth Detective Group in Seto – Me and the Secret Map (SCEI) – 17,000 / 91,000 (-28%)
08./05. [PSP] Hatsune Miku: Project Diva (SEGA) – 15,000 / 131,000 (+5%)
09./06. [PSP] Monster Hunter Portable 2 G (BEST) (Capcom) – 11,000 / 800,000 (-14%)
10./09. [NDS] Pokemon Platinum (Pokemon Co.) – 9,000 / 2,481,000 (+12%)
Capcom on why online play hasn’t been a focus for Wii, elaborates on lack of online co-op in Spyborgs
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
This information comes from the Capcom Unity forums. Capcom’s VP of Strategic Planning & Business Development, Christian Svensson, was asked why “online [is] so essential in 360 and PS3 games, but [gamers] haven’t seen an online Wii game.” Mr. Svensson’s reply can be read below.
“As a counter point… Dark Void (a 360/PS3/PC game) has NO co-op or multiplayer, online or offline. There we’re focusing on trying to make the best single player experience we could rather than spreading the resources we have too thinly.
Same theory here. Trying to make the best co-op brawling experience we can without spreading our resources too thinly. If you wanted online co-op, something else would have to have to have been sacrificed and if the core experience isn’t satisfying, then there’s no point in making it an online non-satisfying experience.
First time out with a new team, on a new title on new tech (while very talented, they’d never done a Wii game) with a sizable budget, there’s already more than enough risk in the project. We didn’t (and still don’t) view online co-op as the feature that was buy/no buy for the majority of the audience we’re seeking to reach if we make a good game. Everything else, as I’ve said before, can come in the sequel (God willing we sell enough to have one).”