EA: We’re working hard to fix online bugs for FIFA ’10
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
I was never one for football video games (with the exception of an old FIFA N64 game), and as the result I have never played an iteration of the sport on Wii. Apparently, however, many owners of last years, “FIFA ’09” were having difficulties with the online play, and now an EA employee has issued a statement regarding the bugs and what is being done to fix them in FIFA ’10.
It’s a day before I can officially start posting stuff about what we have done with the FIFA Wii game this year, but since online is such a hot topic I wanted to share some info specific to online a little earlier – it deserves it’s own post!
Goals for FIFA 10 Wii Online
First let me tell you what my goals were for online this year (it’s pretty simple really) – if you and your opponent have decent internet connections, then the game should play as well online as offline and you should be able to complete the games! And because the game plays so well online, a larger online community starts to build for FIFA Wii. That’s it (told you it was simple!).
So what happened with FIFA 09?
Ok, so before I get to the news I wanted to share with you all, let me also tell you that the disconnect issues with FIFA 09 Wii were a result of an error in the code. I noticed reading through the FIFA 09 Forums that there was some confusion as to people’s internet connections or what-not, and while that might have caused some problems, the big one was on our side. We’ve fixed it.
Wii Sports Resort Launch Event in Times Square
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
WHAT: Nintendo is transforming New York’s famed Military Island in Times Square into an urban island getaway to celebrate the launch of the Wii Sports Resort™ video game. On July 23, anyone who visits this Manhattan landmark will be treated to a mini-vacation, complete with a sandy beach, swimming pool and tropical lounge — all smack dab in the middle of the city — plus a chance to play Wii Sports Resort in advance of its U.S. July 26 release date. Based on the imaginative Wuhu Island locale featured in the game, this interactive oasis will also offer game demonstrations, giveaways (while supplies last) and a bar serving tropical non-alcoholic drinks.
WiiWare Pokemon Mystery Dungeon Trio – New details
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Named “Pokémon Mystery Dungeon:Keep Going! Blazing Adventure Squad”, “Pokémon Mystery Dungeon: Let’s Go! Stormy Adventure Squad” and “Pokémon Mystery Dungeon: Go For It! Light Adventure Squad”
– Due out in Japan on August 4th for 1,200 Nintendo Points
– Based on the story & legend of the Pokémon Arceus.
– Dungeons and characters are 3D
– Pokémon Tower allows for 4 moves consecutively
– Gastrodon Judgment House where your treasure chests are judged
– Blazing Adventure Squad will focus on Fire types, Stormy Adventure Squad on Water types and Light Adventure Squad on Electric types
Tiger Woods PGA Tour ’10 – Demonstration footage
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Warner Bros. releases movies on Everyone’s Theater Wii
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
As many of you already know, Warner Bros. and Fujisoft are collaborating to release various blockbuster movies on the Wii’s “Everyone’s Theater” service. Here’s a partial list of a few of the movies that will be available tomorrow on the channel.
Batman Begins, Contact, Last Samurai, 2001: A Space Odyssey, Goonies, Free Willy, Charlie and the Chocolate Factory, and The Curious Case of Benjamin Button
New guitar for Guitar Hero 5
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
The Guitar Hero World Tour guitar slider was sending analog values. The Guitar Hero 5 guitar controller’s slider is digital, reducing the chance for error and latency. On the surface of the slider we added slight reliefs (like the one on the yellow fret button) to the middle slider fret and the top and bottom slider frets. This way you can feel exactly where your fingers are. There are also colored dots on the neck of the guitar controller near the slider that correspond to the colors of the frets. This allows you to quickly look down and see where your fingers should be (if the reliefs aren’t enough for you). All of these changes to the slider allow you to hit the tapping sections with better precision – we also removed the purple rope in the tapping/slide sections of game play by the way :). For those who are musically inclined, GHStudio’s all new expressive guitar controller capabilities is where the slider will really shine.
I can’t say this makes a difference for me personally, as I didn’t intend to purchase the game in the first place, but perhaps for some people this will be a major selling point of a new guitar, rather than sticking to the World Tour guitar.
Updates to the Nintendo Channel
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Wii Sports Resort Info Video
Wii Sports Resort Challenge: VS Golf Pro
The Conduit – Mr. Ford Design
Dead Space Extraction: Controls
G-Force: The Video Game – Info Video
Scribblenauts Info Video
Muramasa: The Demon Blade – Gameplay
Bit Boy!! Info Video
Incoming! Info Video
Brain Challenge – DSiWare – Info Video
DSiWare Lineup 7/13 Update
Shaun White Snowboarding: World Stage
EA Sports Active – Virtual Trainer
Digest Video
Demos (Expire 7/19)
Mega Man Star Force 3 AcidArrest Battle Card
My Healthy Cooking Coach
Naruto Shippuden: Ninja Council 4
Ice Age: Dawn of Dinosaurs
Mario and Sonic at the Olympic Winter Games date
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Dragon Ball: Revenge of King Piccolo scan
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
High Voltage Software – We’re unsure on how DLC is going to work
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 5 Comments
Following the disappointment regarding the lack of downloadable content for The Conduit, High Voltage Software announced that such things would be implemented in their future titles on Wii. As of now, however, the company is not entirely sure how this will work as far as Nintendo’s DLC system, and is looking at exactly what aspects they can take advantage of, and what parts will need to be worked with.
“…we are still evaluating what Nintendo’s DLC system will allow us to do. Once we figure that out, I can better explain our plans. We do want to use DLC. We are planning on using it at this time, but until I know the specifics of how Nintendo is going to enforce their DLC parameters I cannot be 100% as to how we will take advantage of it. ” – David Pellas, High Voltage