BioWare on Wii – We’re still figuring things out
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 1 Comment
Game developer BioWare, well known for their work on the KOTOR and Mass Effect series, have delved a bit into their stance as far as the Wii goes in a recent interview with CVG. Nothing concrete has been confirmed, but they certainly didn’t throw the possibility out the window just yet.
CVG: There’s always talk of you guys being interested in the Wii. Why hasn’t a Wii game from BioWare come into fruition yet considering the Wii’s been massively successful for a fair while now?
Zeschuk: I think… we’re a little slow. No, I mean, the challenge for us has been figuring out what would be the best possible BioWare experience to deliver on the platform. We’ve done a lot of platform exploration – we’ve done our first iPhone game and we’ve done DS, so we’re always looking at platforms. But what’s been hard for us and the Wii is figuring out how to best match the kind of games that we make with the Wii experience.
The optimum Wii experience is a game where four people sit together on a couch and play. We’ve done multiplayer stuff in the past, but our optimal product always engages a player on an emotional level. I’m sure there’s ways to do that on the Wii, but we just haven’t figured that out yet. Once we do that we could very well do something on it.
CVG: So you’re still thinking about it, but you’ve got nothing solid in the pipeline for Wii?
Zeschuk: We’re not specifically developing a bunch of stuff, we’ve just been thinking about it and exploring it, and thinking about Natal as well. When we do act on a platform we really do get behind it, and so we’re really just sitting back right now and figuring things out.
EA: We’re working hard to fix online bugs for FIFA ’10
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
I was never one for football video games (with the exception of an old FIFA N64 game), and as the result I have never played an iteration of the sport on Wii. Apparently, however, many owners of last years, “FIFA ’09” were having difficulties with the online play, and now an EA employee has issued a statement regarding the bugs and what is being done to fix them in FIFA ’10.
It’s a day before I can officially start posting stuff about what we have done with the FIFA Wii game this year, but since online is such a hot topic I wanted to share some info specific to online a little earlier – it deserves it’s own post!
Goals for FIFA 10 Wii Online
First let me tell you what my goals were for online this year (it’s pretty simple really) – if you and your opponent have decent internet connections, then the game should play as well online as offline and you should be able to complete the games! And because the game plays so well online, a larger online community starts to build for FIFA Wii. That’s it (told you it was simple!).
So what happened with FIFA 09?
Ok, so before I get to the news I wanted to share with you all, let me also tell you that the disconnect issues with FIFA 09 Wii were a result of an error in the code. I noticed reading through the FIFA 09 Forums that there was some confusion as to people’s internet connections or what-not, and while that might have caused some problems, the big one was on our side. We’ve fixed it.
Wii Sports Resort Launch Event in Times Square
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
WHAT: Nintendo is transforming New York’s famed Military Island in Times Square into an urban island getaway to celebrate the launch of the Wii Sports Resort™ video game. On July 23, anyone who visits this Manhattan landmark will be treated to a mini-vacation, complete with a sandy beach, swimming pool and tropical lounge — all smack dab in the middle of the city — plus a chance to play Wii Sports Resort in advance of its U.S. July 26 release date. Based on the imaginative Wuhu Island locale featured in the game, this interactive oasis will also offer game demonstrations, giveaways (while supplies last) and a bar serving tropical non-alcoholic drinks.
WiiWare Pokemon Mystery Dungeon Trio – New details
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Named “Pokémon Mystery Dungeon:Keep Going! Blazing Adventure Squad”, “Pokémon Mystery Dungeon: Let’s Go! Stormy Adventure Squad” and “Pokémon Mystery Dungeon: Go For It! Light Adventure Squad”
– Due out in Japan on August 4th for 1,200 Nintendo Points
– Based on the story & legend of the Pokémon Arceus.
– Dungeons and characters are 3D
– Pokémon Tower allows for 4 moves consecutively
– Gastrodon Judgment House where your treasure chests are judged
– Blazing Adventure Squad will focus on Fire types, Stormy Adventure Squad on Water types and Light Adventure Squad on Electric types
Tiger Woods PGA Tour ’10 – Demonstration footage
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
Warner Bros. releases movies on Everyone’s Theater Wii
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
As many of you already know, Warner Bros. and Fujisoft are collaborating to release various blockbuster movies on the Wii’s “Everyone’s Theater” service. Here’s a partial list of a few of the movies that will be available tomorrow on the channel.
Batman Begins, Contact, Last Samurai, 2001: A Space Odyssey, Goonies, Free Willy, Charlie and the Chocolate Factory, and The Curious Case of Benjamin Button
New guitar for Guitar Hero 5
Posted on 15 years ago by Austin(@NE_Austin) in News, Wii | 0 comments
The Guitar Hero World Tour guitar slider was sending analog values. The Guitar Hero 5 guitar controller’s slider is digital, reducing the chance for error and latency. On the surface of the slider we added slight reliefs (like the one on the yellow fret button) to the middle slider fret and the top and bottom slider frets. This way you can feel exactly where your fingers are. There are also colored dots on the neck of the guitar controller near the slider that correspond to the colors of the frets. This allows you to quickly look down and see where your fingers should be (if the reliefs aren’t enough for you). All of these changes to the slider allow you to hit the tapping sections with better precision – we also removed the purple rope in the tapping/slide sections of game play by the way :). For those who are musically inclined, GHStudio’s all new expressive guitar controller capabilities is where the slider will really shine.
I can’t say this makes a difference for me personally, as I didn’t intend to purchase the game in the first place, but perhaps for some people this will be a major selling point of a new guitar, rather than sticking to the World Tour guitar.
Updates to the Nintendo Channel
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Wii Sports Resort Info Video
Wii Sports Resort Challenge: VS Golf Pro
The Conduit – Mr. Ford Design
Dead Space Extraction: Controls
G-Force: The Video Game – Info Video
Scribblenauts Info Video
Muramasa: The Demon Blade – Gameplay
Bit Boy!! Info Video
Incoming! Info Video
Brain Challenge – DSiWare – Info Video
DSiWare Lineup 7/13 Update
Shaun White Snowboarding: World Stage
EA Sports Active – Virtual Trainer
Digest Video
Demos (Expire 7/19)
Mega Man Star Force 3 AcidArrest Battle Card
My Healthy Cooking Coach
Naruto Shippuden: Ninja Council 4
Ice Age: Dawn of Dinosaurs