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Product Description

In MySims Agents players take on the role of a special agent on a mission to uncover and foil the sinister plans of Morcubus, the corrupt CEO of MorcuCorp. Players will search for clues and solve cases across the city and far beyond as they piece together his nefarious plans. Armed with a set of increasingly sophisticated gadgets, players will track footprints, pick locks, hack into computers and do molecular forensics. They will jump, climb, balance and build their way to follow cases no matter where they lead, even taking a private jet to reach an ancient temple, a spooky mansion and an icy mountaintop chalet. Along the way they meet MySims they can recruit to build up their own team of agents, and unlock rare items they can use to deck out their headquarters.

Key Features
• Explore the world – explore your city and beyond, from a ski chalet on the top of an icy mountain to an ancient temple in the depths of the jungle.
• Solve mysteries – Use your wits, skills and trusty collection of gadgets to solve puzzling mysteries. Follow leads wherever they take you, whether it requires jumping, climbing, balancing, picking locks, or hacking into computers. All your sleuthing abilities are brought into play, from interrogation to forensics, from following footprints to fixing machines.
• Build your own team of Agents – Recruit MySims you meet along the way to come back to your headquarters and join your team. Send them out on missions to gather information and unlock rewards for you.
• Construct and customize – Deck out your headquarters with treasures from your adventures, customize it to look the way you want and equip it to maximize the skills of your team.

Product Specifications
Publisher: Electronic Arts Inc.
Developer: The Sims Studio
Ship Date: Fall 2009
Category: Mystery Adventure Game
Platforms: Wii
© 2009 Electronic Arts Inc. All Rights Reserved. All trademarks are the property of their respective owners.


DSiWare

1 (1) – Nintendo DSi Browser
2 (2) – WarioWare: Snapped!
3 (3) – Bird & Beans
4 (4) – Master of Illusion: Funny Face
5 (5) – Art Style: AQUIA
6 (6) – Brain Age Express: Math
7 (7) – Master of Illusion Express: Shuffle Games
8 (N) – Dr. Mario Express
9 (8) – Mixed Messages
10 (N) – Master of Illusion Express: Deep Psyche

VC

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario Bros.
3 (4) – Super Mario World
4 (3) – Super Punch-Out!!
5 (5) – Super Mario Bros. 2
6 (6) – The Legend of Zelda
7 (8) – Super Mario 64
8 (7) – Punch-Out!!
9 (9) – Pac-Man
10 (10) – Mario Kart 64
11 (11) – The Legend of Zelda: Ocarina of Time
12 (12) – Donkey Kong Country
13 (14) – Super Mario RPG: Legend of the Seven Stars
14 (13) – Donkey Kong
15 (16) – The Legend of Zelda: A Link to the Past
16 (15) – Sonic the Hedgehog 2
17 (18) – Paper Mario
18 (19) – Excitebike
19 (17) – Galaga
20 (20) – Tecmo BOwl

WiiWare

1 (1) – World of Goo
2 (2) – My Aquarium
3 (3) – Tetris Party
4 (4) – My Pokemon Ranch
5 (5) – Onslaught
6 (6) – Dr. Mario Online Rx
7 (7) – CueSports – Pool Revolution
8 (11) – Defend Your Castle
9 (8) – Brain Challenge
10 (14) – Equilibrio
11 (10) – Fun! Fun! Minigolf
12 (12) – Pop’Em Drop’Em SAMEGAME
13 (9) – Bit.Trip Beat
14 (16) – Final Fantasy Crystal Chronicles: My Life as a King
15 (15) – Target Toss Pro: Bags
16 (20) – Bomberman Blast
17 (19) – Midnight Bowling
18 (13) – Bonsai Barber
19 (17) – Sandy Beach
20 (18) – Wild West Guns


– New character: Selkie male, Keiss
– Keiss has a job to guard Alexis II ship
– Keiss is a work partner with Layle
– Partnership only part of the story (don’t control Keiss directly)
– Another primary character is a female Selkie, might be romantically interested in Layle
– Playable Events and Demon Reaction in the game
– Interact with game during event scenes for playable events – Shake Wii controller, point at areas
– Some scenes require you to successfully complete them
– Example of playable event: Layle falls through the sky, demons coming closer – aim Wii remote to shoot the demons
– Demons act on own AI, have movement patterns
– Enemies react to reach other and to Layle’s attacks in different ways
– Game has a number of patterns
– Still no release date

Source


LTD UK hardware sales

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment

Wii – 4.9 million (launched December 2006)
Xbox 360 – 3.2 million (launched December 2005)
PS3 – 1.9 million (launched March 2007)
DS – 8.8 million (launched March 2005)
PSP – 3.2 million (launched September 2005)
PS2 – 10 million (launched November 2000)

Source


Famitsu review scores

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 2 Comments

X-Blades (PS3/Xbox 360, Ubisoft): 7 / 7 / 6 / 6 – (26/40)
Tir Na Nog (PS2, SystemSoft): 5 / 5 / 3 / 4 – (17/40)
Tir Na Nog (PSP, SystemSoft): 5 / 4 / 6 / 5 – (20/40)
Dun-Dam (NDS, Acquire): 8 / 8 / 8 / 8 – (32/40)
Naruto Shippuden Shinobi Retsuden 3 (NDS, Takara Tomy): 5 / 6 / 7 / 6 – (24/40)
Jikkyou Powerful Major League 2009 (Wii/PS2, Konami): 9 / 8 / 9 / 9 – (35/40)
Fish Eyes Wii (Wii, Natsume): 6 / 5 / 5 / 5 – (21/40)

NHL 2K9 (PS3/Xbox 360, Spike): 6 / 6 / 5 / 6 – (26/40)
NHL 2K9 (PS2, Spike): 5 / 5 / 5 / 6 – (21/40)
Made in Ore (NDS, Nintendo): 8 / 8 / 8 / 10 – (34/40)
Dragon Ball Kai: Saiyajin Raishuu (NDS, Bandai Namco): 6 / 7 / 8 / 8 – (29/40)
Jewel Pet: Kawaii Mahou no Fantasy (NDS, MTO): 7 / 8 / 7 / 6 – (28/40)
Minna no Doubutsusen (NDS, Square Enix): 7 / 7 / 7 / 7 – (28/40)

Zettai Zetsumei Toshi 3 (PSP, Irem): 7 / 7 / 7 / 7 – (28/40)
ToraDora Portable! (PSP, Bandai Namco): 8 / 7 / 8 / 7 – (30/40)

Source


The Gadget Show’s Number One Product From Toy Fair 2009 Goes On Sale Across The UK Today

Liverpool, 22 April 2009: Ground-breaking motion-sensing video game peripheral jOG, compatible with Nintendo Wii™, today goes on sale across the UK to widespread acclaim, having been recently voted the number one product of Toy Fair 2009 by The Gadget Show, rated ‘Essential Gadget’ by The Sun and featured on Jo Whiley’s gaming spot on BBC Radio 1.

jOG is a unique accessory that works with many existing Wii games – quite simply, to move in the game, you have to jog on the spot. Connected between the Nunchuk and Wiimote, then clipped to the belt of the player, jOG detects when the player takes a step and translates that to game character movement, creating a feedback loop that immerses players deeper into the game play while compelling them to take light exercise. It works with any game that uses the Nunchuk stick for character control, effectively the majority of adventure, shooter, RPG, kids and sports games. jOG requires no special versions of game software to operate: players just plug in and go. What’s more, for games which allow multiple players at the same time, you can connect as many jOGs as the game supports – enabling the whole family to join in the fun.



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