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World of Goo has been one of the standout WiiWare titles. Not only is it a fantastic game, but it has also topped the weekly charts on Nintendo’s downloadable service for weeks. At GDC today, co-creator of World of Goo Rob Carmel (2D Boy) chatted about the costs and profits of the game’s development.

In two years, $96,000 was spent in addition to the costs of investments – $1,000 on software, $4,000 on hardware, $5,000 for localization, $5,000 for legal fees, and another $5,000 on QA testing. As far as sales of World of Goo goes, in 2008, 60% of all sales can be attributed to WiiWare, 25% came from the website, and 3% resulted from retail.

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Arc Rise Fantasia boxart

Posted on 16 years ago by (@NE_Brian) in News, Wii | 3 Comments

arc_rise_fantasia_boxart

Thanks to Jake for the news tip.


Wii owners craving a helping of a true Pokemon RPG experience on the system are probably going to have to wait awhile. Pokemon Company/GAME FREAK Board Director Junichi Masuda does not seem to be too keen on creating a title for Wii.

“No, we are not thinking of going into development for the Wii because we feel the core idea of Pokemon, communicating and trading with friends and other trainers, is best represented by being able to go anywhere and bring the system with you. This core concept of Pokemon is tied very closely to the portable system…Yes I believe there is a potential that a home console might have a match for our Pokemon concept, but as I said the basic concept is that you trade, you communicate, you want to remain mobile. If that challenge is met by the home console, then we would consider development, but at this point the portable system is the best match for the Pokemon games.”


HUDSON ENTERTAINMENT TO SERVE UP DINER DASH FOR XBOX LIVE® ARCADE, PLAYSTATION®NETWORK AND WiiWARETM
Players to Take Bite Out of Award-Winning Diner Dash When it Debuts on Consoles This Summer
San Mateo, Calif. – March 23, 2009 – Fans of the classic franchise Diner Dash® can rejoice as Hudson Entertainment will dish out a brand-new version of Diner Dash for Xbox LIVE® Arcade, PlayStation®Network and WiiWareTM starting this Summer. As in the classic action-strategy game, players will take control of Flo™, a waitress building a run-down diner into a success, one customer at a time. The Diner Dash series, licensed by Hudson from PlayFirst, Inc., has sold more than 2 million units worldwide and has won multiple awards, including an IGN Editors’ Choice Award, a GameSpot Editors’ Choice, and a Zeeby.

“We’re delighted to bring Flo and Diner Dash to new gen consoles for the first time,” said Sabine Duvall, Vice President of Product Development at Hudson Entertainment. “Players have fallen in love with the award-winning series because of its quirky characters and fast-paced fun.”


Cambridge, Mass. – March 23, 2009 – Harmonix and MTV Games announced today 12 new tracks coming this week to the Rock Band® Music Store catalogue of downloadable content for Wii™ home videogame console from Nintendo, including eight more tracks from classic rock band The Who! The lineup also features music from alternative music pioneers R.E.M. and The Offspring, as well as a track from British guitarist and songwriter Richard Thompson.

Wii Rock Band owners can expand their Who library with a diverse selection of tracks from the iconic classic rock band. The Who tracks include “Behind Blue Eyes” and “Going Mobile” from Who’s Next (1971), “Amazing Journey” featured on the 1969 album Tommy, “Leaving Here” from the 1965 album My Generation (Deluxe Edition), “Sea and Sand” from Quadrophenia (1973) and the title track “Who Are You” from the band’s 1978 album. The offering will also include “Eminence Front” featured on the 1982 album It’s Hard and “Real Good Looking Boy” from Then and Now (2004).


New Punch-Out trailer

Posted on 16 years ago by (@NE_Brian) in News, Wii | 6 Comments


1 1 RESIDENT EVIL 5 CAPCOM CAPCOM CAPCOM
2 2 WII FIT NINTENDO NINTENDO NINTENDO
4 3 PROFESSOR LAYTON AND THE CURIOUS VILLAGE LEVEL 5 NINTENDO NINTENDO
– 4 WWE LEGENDS OF WRESTLEMANIA YUKE’S THQ THQ
3 5 TOM CLANCY’S H.A.W.X. UBISOFT (ROMANIA) UBISOFT UBISOFT
– 6 GRAND THEFT AUTO: CHINATOWN WARS ROCKSTAR LEEDS ROCKSTAR TAKE 2
13 7 STREET FIGHTER IV CAPCOM CAPCOM CAPCOM
21 8 DR KAWASHIMA’S BRAIN TRAINING NINTENDO NINTENDO NINTENDO
6 9 FIFA 09 EA CANADA EA SPORTS ELECTRONIC ARTS
7 10 CALL OF DUTY: WORLD AT WAR TREYARCH ACTIVISION ACTIVISION BLIZZARD

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WiiWare

Pop’Em Drop’Em Samegame – 45 blocks

VC

Bomberman ‘94 – 26 blocks
Detana TwinBee – 20 blocks


– Jaleco not closing
– Kizuna being developed by TownFactory
– Written by Final Fantasy XII and Sword of Mana scenario designer Miwa Shoda
– Yoichi Kawaguchi the director (main programmer of Dragon Quest VIII)
– Story: Lian, a soldier, looking for father who has mysteriously disappeared – overcome personality, form bonds with others
– 100 different quests
– Aina another character – royal princess of Navigatria kingdom – magician ancestry
– Battle system allows for over 100 monsters to appear on screen at the same time
– Uses Wiimote + nunchuck – “easy-operating battle system”
– Ken Inaoka doing the soundtrack
– Jaleco working on other titles as well
– Possibility of bringing Kizuna outside of Japan:

“Unfortunately, I can’t tell you yet, but wait for it.” – Jaleco Limited press spokesperson Yuki Takakura

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MadWorld bloopers video 2

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments



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