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Wii

With high-quality titles such as The Conduit, MadWorld, and House of the Dead: Overkill, there’s no doubt that SEGA is one of the standout third-party publishers on the Wii. The company has provided the system with undeniable support. SEGA of America President Simon Jeffrey is claiming, however, that SEGA was the first third-party publisher to believe in the Wii.

“Sega was the first third-party publisher to believe in the Wii. (We) tap into the same market that Nintendo opened. We understood Nintendo’s premise of attracting casual gamers. [We estimate that] 70 to 80 percent of Wii owners are young males, and there hasn’t been much fodder for them on the Wii.” – SEGA of America President Simon Jeffery


Beloved Franchise Returns With Fast-Paced Dueling Action Based on the New Animated Series

EL SEGUNDO, Calif. – Mar. 10, 2009 – Konami Digital Entertainment, Inc. today announced that Yu-Gi-Oh!™ 5D’s Wheelie Breakers for the Nintendo Wii™ and Yu-Gi-Oh!™ 5D’s Stardust Accelerator: World Championship 2009 for the Nintendo DS™ are currently in development and set to launch in May 2009. The latest iterations in the popular franchise are based on the Yu-Gi-Oh! 5D’s series on the 4Kids Network, which takes place in the future and features Yusei Fudo and Jack Atlus, the hottest duelists in Neo Domino City.

Based on “Riding Duel” in the Yu-Gi-Oh! 5D’s animated series, Yu-Gi-Oh! 5D’s Wheelie Breakers introduces players to a fast-paced twist on a racing game. Yusei and Jack duel in a new motor sport called “Wheelie Breakers” that combines card dueling with duel wheel racing. As they race around the track in their Duel Runner motorcycles, players call upon monsters from their decks to battle their opponents and prevent them from finishing the race. Using achievement points which players receive based on their race results, they can purchase new cards and add them to their decks providing upgrades.


Enter here

GameTrailers.com is asking you to Get Your Goo On in the Life Imitating Goo / Goo Imitating Life Contest. All you need to do is get inspired by the critically acclaimed WiiWare title World of Goo and submit a 1-2 minute video using the game’s “build what you want” mode (i.e. the World of Goo Corporation) or just use every day items to imitate the World of Goo in real life. Build something fun, build something interesting, build something memorable. But whether you build your object in the game using goo balls or in real life using everyday items, be sure to comply with the rules below and keep it clean.

Winners from each category will be selected by the GameTrailers editorial staff based on creativity, originality, and execution. Winners will be announced on April 14th.


Update: I noted that Rockstar was the company involved in this quote, but Take-Two actually said the words (Rockstar is under Take-Two control though). My apologies!

Even though the Wii and DS have seen a few mature titles, there hasn’t exactly been a wide array of content to choose from. Rockstar is providing the DS with M-rated content in GTA: Chinatown Wars and SEGA recently released the ultra-violent MadWorld. Other than that though, there hasn’t been much to choose from. However, according to company chairman Strauss Zelnick, Take-Two “is the right company” for mature games on both the Wii and DS.

“I do believe there is an opportunity for M-rated titles on Nintendo — on the DS and on the Wii. I believe we’re the right company to be delivering that content.”


The latest OFLC updates have brought on the discovery of an interesting goodie – Rock n’ Roll Climber. The game’s rating popped up today and shows that, interestingly, Nintendo is the publisher. The “Climber” in “Rock n’ Roll Climber” may also ring a bell with old-school gamers for those who have played Ice Climbers.

It’s not exactly clear right now what this game is about, but again, the name does have some people buzzing. Vitei is supposedly at the helm of the project and has worked on titles such as 1080 Snowboarding.

Source 1, Source


Just like all other violent games, with the release of MadWorld, criticism about the game’s violence was certainly inevitable. The The National Institute on Media and the Family sent out a statement today expressing their disappointment with Nintendo over the release of SEGA’s new Wii title.

“[Nintendo has] shed its ‘family friendly’ reputation with MadWorld’s release.The release of MadWorld for the Wii brings violent videogames to a once family-friendly platform.In MadWorld, gamers use the Wii Remote to make the necessary physical actions to chainsaw an opponent in half, impale an enemy with a signpost or decapitate a victim with a golf club. MadWorld is another reminder that parents need to make sure they watch what their kids watch and play what their kids play. In the past, the Wii has successfully sold itself as being the gaming console for the entire family and a way to bring family-game nights back into people’s living rooms. Unfortunately, Nintendo opened its doors to the violent videogame genre. The National Institute on Media and the Family hopes that Nintendo does not lose sight of its initial audience and continues to offer quality, family-friendly games.” – Dr. David Walsh, president of the National Institute on Media and the Family/NIMF press release

Source


MadWorld Death Watch 4

Posted on 15 years ago by (@NE_Brian) in News, Wii | 4 Comments


– Has subtitle “The Beginning” because it’s been a long time since an Adventure Island game has been released, new generations play video games now
– Has been in development for about 8 months
– Can obtain Master titles in each level by meeting certain conditions
– Does not use the Balance Board after all
– Scheduled for a May release in NA/Europe
– Hudson would like to think about the revival of Bonk

Source


Vertigo to launch on the 3rd April; ball rolling action to feature Balance Board functionality

Play V has announced that it will be releasing Vertigo, a novel ball-rolling race and puzzle hybrid, for PC and the Nintendo Wii on the 3rd April 2009. Vertigo tasks players with controlling a rolling ball though over 50 levels of fiendish, high-tension action.

Supporting both traditional remote and Wii Balance Board control methods, Vertigo harks back to rolling-ball games of old with 54 tracks across nine environments. Three classes of ‘Xorb’ ball are available, each one with their own set of unlockable upgrade options, as well as the ability to customise and tune each ball according to the player’s preferred balance of speed and manoeuvrability.



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