Japanese March VC lineup
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
Famicom – 500 Wii points
– Clu Clu Land (Nintendo)
– Takeshi no Chousenjou (Taito)
Super Famicom – 800 Wii points
– Daikoukai Jidai II (New Horizons) (Taito)
Master System – 500 Wii points
– Sonic Chaos (Sega)
Mega Drive – 500 Wii points
– Dragon Slayer: Eiyuu Densetsu II (Sega) **3/3/09**
– The Super Shinobi II (Sega)
PC-Engine – 600 Wii points
– Space Invaders The Original Game (Taito) **3/3/09**
Dead Rising: Chop Till You Drop webisode 3
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/m1536_deadrising_03_specials_03_gfx.mov /]
European/Australian Wii Shop Channel update
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
WiiWare
Snowboard Riot – 1000 points
Frat Party Games Beer Pong – 800 points
Thanks to joclo for the news tip
First Kizuna video
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/a_type1.flv /]
New Play Control! Metroid Prime screenshots
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
Japanese hardware sales (2/16 – 2/22)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 Comments
DSi 41,839
PSP 29,552
Xbox 360 25,334
Wii 16,973
PS3 16,149
DS Lite 9,975
PS2 5,029
New online modes for Call of Duty: World at War
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
New Play Control! Pikmin 2 videos
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
EA has 25 unique projects in development for Wii
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 Comments
EA seems to be stepping up their support for the Wii with the likes of Dead Space: Extraction and will continue for foreseeable future. EA COO John Pleasants spoke today about the company’s support for Nintendo’s system. According to Pleasants, 25 Wii SKUs are in development. Better yet, all of those projects are not ports and are being made specifically for the console in mind.
“For the first time, the idea that EA and Wii are two powerful companies that support each other is something we can market,” he said, adding that his company can position itself as one that is “unlocking the power of the Wii.”
Hudson plans to support DSiWare, discusses lack of death match mode in Onslaught
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 Comments
“This was a specific design decision. Hudson’s core design philosophy prohibits explicit violence between people playing a game. I know what you’re thinking: what about Bomberman? Well, that’s because he’s a cute little cartoon character and technically, if you go way back in his history, he’s a robot. In Onslaught, it would be people shooting each other in the face with guns, which goes against our philosophy. If we could have done deathmatch in this game, we would have, and I guarantee you I’d be having a blast playing it online against you.” – Amar Gavhane, the associate brand manager over at Hudson
“[On DSiWare titles] Now, as far as which ones, that’s still TBD.” – Amar Gavhane, the associate brand manager over at Hudson