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Wii

– Wii Fit (Wii, Nintendo): 3.126.747 units sold
Release: 01.12.07

– Tomb Raider Underworld (PS3, Spike): 12.132 units sold
Release. 29.01.09

– Mario Kart DS (NDS, Nintendo): 2.133.818 units sold
Release: 10.04.08

– Dissidia: Final Fantasy (PSP, Square Enix): 857.059 units sold
Release: 18.12.08

– Ninja Blade (Xbox 360, From Software): 9.739 units sold
Release: 29.01.09

– Layton Kyouju to Saigo no Jikan Ryokou (NDS, Level 5): 712.509 units sold
Release: 27.11.08

– Hoshi no Kirby: Ultra Super Deluxe (NDS, Nintendo): 1.010.802 units sold
Release: 06.11.08

– Animal Crossing: City Folk (Wii, Nintendo): 1.053.686 units sold
Release: 20.11.08

Source


“It [Zack & Wiki] did not sell 500K units or anywhere near it.  To the best of my knowledge, the 300K figure quoted by IR included European orders from Nintendo who published the title on our behalf in that territory. Nor did it do the volume it did do at anywhere near frontline pricing (in the US anyway). And what you think was a cheap game to make, wasn’t. Great games almost never are. Lastly, Okami Wii is not on track to outsell the PS2 version. The worldwide Okami Wii number might get to the US Okami PS2 number at some point though…

I will say that the Japan VG chart number appears to be pulled straight from Media Create… which is fairly accurate. Japan’s $2M TV campaign for the title in just that territory (e.g. better marketing) did not move the bar. We could have spent more, sold more, but due to that increased spending generated less profit (more loss). Look at publicly listed publisher financials. Industry standard is a variable marketing spend of between 9-12% of forecasted gross sales. We spend at similar levels (and sometimes above that) on every title we do, in every territory we operate in, including on Z&W…

Okami has been moderately successful… due in no small part to the quality of the game and the fact that it was cost effectively produced with managed scope.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

I’m glad that – at the very least – Okami “has been moderately successful.” At the same time, I’m very disappointed that the game hasn’t performed better. I could go on and on about how great I think the game is. The same goes for Zack & Wiki!


Alec Baldwin SNL Wii skit

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments

[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/snl_wi_skit.flv /]


2008 Nintendo Power awards

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 2 Comments

Wii Game Of The Year

Staff: Super Smash Bros. Brawl
Readers: Super Smash Bros. Brawl

Nintendo DS Game Of The Year

Staff: The World Ends With You
Readers: Kirby Super Star Ultra

WiiWare Game Of The Year

Staff: Mega Man 9
Readers: Mega Man 9

Best Wii Graphics

Staff: Super Smash Bros. Brawl
Readers: Super Smash Bros. Brawl

Best DS Graphics

Staff: Castlevania: Order of Ecclesia
Readers: The World Ends With You


SEGA Europe Ltd. and SEGA of America, Inc. today announced that the Virtua Tennis series will, for the very first time, be released on the Wii system and will hit stores in May 2009.

Wii owners will finally be able to take to the courts in the fan’s number one tennis game, boasting all the features and arcade action that has made Virtua Tennis the most critically acclaimed and best selling tennis series available. Virtua Tennis 2009 for Wii includes the same impressive player roster as Virtua Tennis 2009 on other platforms, meaning top stars such as Roger Federer, Rafael Nadal, Maria Sharapova and Venus Williams will all be in the game, as well as players new to the series such as Andy Murray and Ana Ivanovic. Over 40 vibrant court environments will be playable within single player, multiplayer and online modes giving Virtua Tennis 2009 an impressive online and offline depth for a Wii title.


A developer blog for Kizuna has opened, confirming that, once again, the game has not been canceled. The creators say that they are sorry to those who have been anticipating the software and that they wish to live up to expectations. It is also stated that the slow development can be attributed to the fact that they wish to create a high-quality title.

In terms of actual game details, the notice says that the social aspect of Kizuna will be important. You meet people in the game and overcome difficulties together. Besides growing in strength, you will be able to see the character grow spiritually.

Thanks to Isai for the news tip!


Caution: Video has some spoilers

First test of our video player…

[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/02/sbk_spoiler_vid.flv /]


gamesTM review scores

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 2 Comments

The latest gamesTM review scores are as follows:

Halo Wars – 7/10
House of the Dead: Overkill – 6/10
Race Pro – 5/10
Killzone 2 – 8/10
Disgaea 3 – 9/10
Let’s Tap – 6/10
FEAR 2 – 8/10
Tenchu: Shadow Assassins – 6/10
Necrovision – 4/10
Tornado – 2/10
Bomberman 2 – 7/10

Deadly Creatures – 6/10
Crayon Physics Deluxe – 8/10
Rise Of The Argonauts – 4/10
Dissidia: Final Fantasy – 8/10


Master System
– Alex Kidd: The Lost Stars (Sega)

PC-Engine
– Super Darius 2 (Taito)

Source



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