Tournament of Legends delayed to July
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The Wii exclusive weapon and magic based 3D-fight game Tournament of Legends features epic battles in fantastic fighting arenas where they will wield mythical blade weapons, launch 40 magic attacks, and dodge giant mythological creatures that protect the battle lairs. In intense one and two-player fights, players master a range of character and weapon based magic attacks; including unleashing, amongst others, a man-eating lion, Jupiter’s Storm, Thor’s Fury and a nest of venomous snakes.
The new trailer (see it below) shows off the cinematic effects and graphics fueled by the High Voltage Software Quantum 3 engine, designed and optimized for Wii. Large, 3D mythological fighters move fluidly. Fighting arenas, characters, and magical attacks are polished by advanced real-time lighting, blended animation, cinematic color curves, and more.
Tournament of Legends hits shelves on July 6, 2010 for $29.95 (MSRP).
Tournament of Legends boxart, trailer
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
Warner Bros. Interactive Entertainment announces Legend of the Guardians: The Owls of Ga’Hoole – The Videogame
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
A STUNNING ACTION GAME FILLED WITH HIGH-FLYING ADVENTURES
INSPIRED BY THE UPCOMING ANIMATED FEATURE FILM
BURBANK, Calif. – March 23, 2010 – Warner Bros. Interactive Entertainment announces that Legend of the Guardians: The Owls of Ga’Hoole – The Videogame will be available on Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Wii™ and Nintendo DS™ in September 2010 in conjunction with the release of Legend of the Guardians: The Owls of Ga’Hoole. The highly anticipated 3D fantasy family adventure film is from Warner Bros. Pictures in association with Village Roadshow Pictures, and will be released on September 24.
The game invites kids and fans of the film and the popular Guardians of Ga’Hoole book series to join an unlikely band of heroes as they take on the role of a Guardian, a winged warrior and protector of the owl world, in an epic story of good versus evil. Legend of the Guardians: The Owls of Ga’Hoole – The Videogame allows players to customize and control their owl on a thrilling journey across mythic terrains.
Famitsu software sales (3/15 – 3/21)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
1. [PS3] Yakuza 4
2. [PSP] Gundam Assault Survive
3. [DS] Pokemon Ranger: Tracks of Light
4. [DS] Tomodachi Collection
5. [Wii] New SUper Mario Bros. Wii
6. [Wii] Wii Fit Plus
7. [PSP] Shin Sangoku Musou: Multi Raid 2
8. [PSP] Yuusha no Kuse ni Namaikida Or 3D
9. [DS] Hakuoki DS
10. [PSP] God Eater
Updated Super Mario Galaxy 2 logo
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
Famitsu review scores
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
Pro Yakyuu Spirits 2010 (PSP) – 9/9/9/8
Sekaiju no Meikyuu III: Seikai no Raihousha (DS) – 9/9/8/9
Pro Yakyuu Spirits 2010 (PS3) – 8/8/9/8
Pro Yakyuu Spirits 2010 (PS2) – 8/8/8/8
Winning Post World 2010 (Wii/PS3/PS2/360) – 8/8/8/7
Spore: Kimi wa Tsukuru Hero (Wii) – 8/7/7/6
Dead or Alive Paradise (PSP) – 8/8/6/7
Pet Shop Monogatari DS 2 (DS) – 7/8/6/7
Spore Hero Arena (DS) – 6/6/4/6
Nicola Kanshuu: Model * Oshare Audition (DS) – 7/7/7/7
Takashi Iizuka talks all things Sonic 4
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Sega’s Takashi Iizuka on why Sonic 4 has taken so long to come about…
“Ever since Sonic Adventure was released in 1998, Sonic has evolved into a game which is faster and features new actions for Sonic. On the other hand, the sense of speed from side scrolling means that the popularity of ‘classic’ series still remains high. Even now a lot of fans enjoy playing those classic games via the Wii’s Virtual Console. The aim for Sonic 4 is to provide a ‘new classic series’ using modern techniques that have only been around for the past few years for fans from all around the world who love the ‘classical’ series.”
Iizuka on how long the game has been in development and what separates it from other Sonic titles…
“About a year including concept development. As this is a downloadable title, the data size and price is very different from a packaged title. We just focused on old school classic game content to minimise data size and price.”