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Thanks to NintenDaan for the news tip!


PSP – 71,186
Wii – 57,349
PS3 – 35,156
DSi LL – 30,418
DSi – 27,292
DS Lite – 6,574

Xbox 360 – 4,622
PS2 – 2,580
PSP go – 2,027

For comparison’s sake, here are the numbers from December 28, 2009 (last week).

PSP – 145,682
Wii – 76,772
PS3 – 61,591
DSi – 50,178
DSi LL – 45,221
DS Lite – 10,067

Xbox 360 – 5,461
PS2 – 3,092
PSP go – 2,841


KONAMI AND CARTOON NETWORK ENTERPRISES ANNOUNCE BEN 10 ALIEN FORCE: THE RISE OF HEX ON XBOX LIVE®ARCADE AND NINTENDO WiiWARETM
All-New Title Marks the Debut of the Ben 10 Franchise in the Downloadable Game Market
El Segundo, CA – Jan. 21, 2010 – Konami Digital Entertainment and Cartoon Network Enterprises (CNE) announced today that Ben 10 Alien Force: The Rise of Hex, the latest next-generation installment for the popular Cartoon Network original series, will be available in Q1 2010 on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and on Nintendo Wiiware™. Utilizing the all-powerful Omnitrix, Ben sets forth to battle a new threat to Earth with 10 alien transformations in the franchise’s first ever-downloadable game for home consoles.

“The console downloadable gaming space is such an amazing frontier to bring content to gamers of all ages,” said Careen Yapp, VP Acquisitions and Franchise Development for Konami Digital Entertainment Inc. “We are fully supporting the online community with a Ben 10 Alien Force game that features the high-energy action and adventure from the series. With new characters and the extensive content, we believe Ben 10 Alien Force: The Rise of Hex will be one of the most coveted downloadable titles this year.”


EA sent out a press release regarding Tiger Woods PGA Tour Online, but also confirmed Tiger Woods PGA Tour 11 in the process. As expected, the game will be coming to Wii.

Tiger Woods PGA TOUR Online Open Beta Highlights Strong EA Sports Golf Portfolio for 2010
Tiger Woods PGA TOUR 11 to Ship This June

Electronic Arts Inc., (NASDAQ:ERTS) announced today the upcoming product lineup for the Tiger Woods PGA TOUR® franchise, which includes the launch of Tiger Woods PGA TOUR® Online open beta and Tiger Woods PGA TOUR® 11 on multiple consoles this June.

[…]

In addition, Tiger Woods PGA TOUR 11 will be available on the Wii™, Xbox 360®, PlayStation®3 and iPhone™ platforms.

Source


“[Tatsunoko vs Capcom] was designed to fully exploit the capabilities of the Wii. It was designed solely around the Wii,. So to transfer the game to the other two systems would require starting from scratch. If enough fans say, ‘We want this on PS3 and 360,’ we might do that. It was because of the fans we were able to bring this game to the states in the first place.” – Ryota Niitsuma, producer of Tatsunoko vs. Capcom

“Hopefully the fan reaction is good. If we have good sales hopefully we can think about more games in the Versus series. Personally speaking I would like to do more. I love the series. If possible I would mind seeing a sequel to [Marvel vs Capcom 2]. Of course it would probably be a whole new type of game if we did that. There are a lot of American game developers I wouldn’t mind working with and being able to combine Capcom characters with them.” – Ryota Niitsuma, producer of Tatsunoko vs. Capcom

I’m really hoping that Tatsunoko vs. Capcom: Ultimate All-Stars does well. Capcom put a lot of effort into the title, which included sorting out licensing issues so that the game could be released in North America. Plus, if it sells well, it’s possible that more Versus titles will be created. So it’ll be a win for Capcom and a win for the fans.

Source


The Official Nintendo Magazine recently interviewed Eiji Aonuma. Aonuma discussed Zelda Wii, Spirit Tracks, and much more. I’ve posted a number of quotes that I believe you guys will find interesting, but you can check out the full interview here

ONM: How did you manage to release another Zelda adventure on DS so soon after Phantom Hourglass?

Eiji Aonuma: First of all, we have two separate teams, one working on the Wii version of Zelda and one on the DS version of Zelda, so it is not the case that now we have finished the DS game we are moving forward to the Wii version. No, we have already been working on the Wii version for some time and right now at Nintendo in Japan they are doing their very best in order to complete the product as soon as possible.

Talking about Spirit Tracks though, when we completed development of Phantom Hourglass, we decided we liked the touch screen system so much that we wanted to use the same scheme once again. Our mission was to try to launch this new DS Zelda game in a very short time period.



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