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Wii Owners Get Their Resident Evil Fix as the Latest Installment to the Series Combines Frantic First-Person Arcade Shooter Action with 2-Player Co-op Gameplay

SAN MATEO, Calif. — Nov. 17, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Resident Evil®: The Darkside Chronicles is now shipping to all North American retailers for Wii™. The latest installment in the Resident Evil® franchise, Resident Evil: The Darkside Chronicles is a follow up to the successful Resident Evil®: The Umbrella Chronicles that took the series’ infamous characters and storylines and turned the gameplay on its side with new on-rails arcade shooter gameplay. Resident Evil: The Darkside Chronicles takes this gameplay to a whole new level in terror as the camera now mimics the first person view creating a more dramatic and immersive horror experience.

The addition of a full 2-player co-op experience only adds to the game’s level of depth, as players can now shoot zombies with their friends throughout the game. Resident Evil: The Darkside Chronicles is rated M for Mature by the ESRB and has a suggested retail price of $49.99 at all major retailers across North America.
For a taste of the action, players can also check out Capcom’s Resident Evil: The Darkside Chronicles official interactive trailer at http://www.gametrailers.com/video/experience-the-darkside/57808. For the first time in a video game trailer, the audience will be able to engage in the action they see on screen by being able to shoot the zombies with a click of their mouse. Before players purchase the game, they can try it out at Gametrailers.com.


Videos

Nintendo Week 11/16
Wii Fit Plus Interview with Shigeru Miyamoto
New Super Mario Bros. Wii Super Fun 1
Wii Fit Plus What’s new in Wii Fit Plus?
Call of Duty: Modern Warfare: Reflex Edition Launch Trailer
New Super Mario Bros. Wii Info Video
DSiWare Lineup 11/16 Update
C.O.P. The Recruit Launch Video
Shaun White Snowboarding: World Stage Tricking Events
Tony Hawk: RIDE – Tutorial Video #4 – Vert
Rabbids Go Home Design Your Own Rabbid? Yes You Can!
Band Hero Adam Levine Vignette
Resident Evil: The Darkside Chronicles Launch Video
Need for Speed Nitro Madrid Video
LEGO Indiana Jones 2 Info Video
Robot Rescue Info Video
LostWinds: Winter of the Melodias Info Video
NBA 2K10 Info Video
Sonic & SEGA All-Stars Racing Ryo Video
Infinite Space Teaser 4
Your Shape Featuring Jenny McCarthy
Hot Wheels Battle Force 5 Info Video

Demos (Expire 11/22)

Cooking Mama 3: Shop and Chop
Mario and Sonic at the Olympic Winter Games – Bobsleigh Race
Bakugan Battle Brawlers
Madagascar Kartz Demo


“I’m extremely disappointed. I’ve had this conversation with every publisher who makes content that is not available on my platform. The conversation goes like this: ‘We have a 22-million unit installed base. We have a very diverse audience… We have active gamers that hunger for this type of content. And why isn’t it available?’ I think for those games [Modern Warfare 2, Assassin’s Creed 2], typically decisions are being made two years prior. And so the decisions two years ago were that those types of games would not be effective on the platform. But we’ve shown that that’s just not the case. High-quality, effectively marketed against our installed base will sell, period end of story.” – Reggie Fils-Aime

“The fundamental issue in the logic flow is that — and this is what I’m hearing, whether it’s from you or Geoff or Michael himself — is that, gosh it’s such an opportunity to take HD capability and link it with the Wii. And what we have said, repeatedly, is that that’s not the way we at Nintendo do things. The way we at Nintendo do things is, you know, when we will move to a new generation, it’s because there are some fundamental things the [current] console cannot do. What that says is that simply the addition of HD capability will not be the next step for us. There will be more to it. There will be additional capability. There will be additional elements, and, given that, it is far into the future. Not to announce [a new Wii for 2010] with you here today.” – Reggie Fils-Aime

When Nintendo’s next console is unveiled, I don’t expect HD graphics to be the focal point. Like the Wii, I’m sure the company has something else in store that will be much more significant. With that said, I wouldn’t be surprised if something like a Wii HD was announced – Just look what Nintendo is doing with the DSi!

Source


Thanks to Johannes for the news tip!

Source


16 November, 2009 – Since it launched in May last year, WiiWare has become the source for Wii owners around the world to try some of the most creative ideas from both top developers and independent studios.

From today and for a limited period* you will be able to try some of the best examples for free* thanks to the new Download demo service.

By connecting your Wii to the Internet you can access the Wii Shop Channel, which is continually updated with exciting and refreshing games. Downloaded games can be saved to Wii’s internal memory or an SD Card and added to the console’s Wii Menu or SD Card Menu for easy access at any time.


WiiWare demos video guide

Posted on 15 years ago by (@NE_Brian) in News, Wii | 1 Comment

Thanks to NintenDaan for the news tip!


WiiWare

Pokemon Rumble – 186 blocks

VC
Indiana Jones’ Greatest Adventures – 31 blocks
Street Fighter II: Championship Edition – 32 blocks

DSiWare

Robot Rescue – 33 blocks
Art Style: Digidrive – 91 blocks blocks
Arcade Bowling – 27 blocks


“I think it sold lower than our expectations but on the other hand it was a really unique game, I have to say. And also, even today, we are receiving several different offers from people in the field of music education, so as far as Wii Music is concerned, I think is still has great potential. And in the future there might be some developments. We may want to think about the possibility of making some improvements, based upon the original Wii Music. Unfortunately we don’t have any news we can talk about at the moment. But like Wii Fit Plus, it’s not really a sequel to the original Wii Fit – but we have added some features to improve the overall experience. It’s a kind of an enhanced version of the original Wii Fit…” – Shigeru Miyamoto

I don’t think Wii Music was a terrible game – It just missed the mark in a few places. On the other hand, if the developers could touch up the game and address a few complaints (and add in some additional Nintendo music!), then I’d be all for something like Wii Music Plus.

Source


New Super Mario Bros. Wii is the first title to make use of the Super Guide. But what are the chances of the functionality being implemented into Super Mario Galaxy 2? Shigeru Miyamoto explains:

“Well, as far as the challenge of Super Mario Galaxy 2 is concerned, I think it’s going to be a really challenging game, but whether or not we are going to incorporate the Super Guide, I just cannot tell,” Miyamoto told us. “In general, wherever and whenever appropriate, I think we will want to incorporate that kind of thing, but I cannot commit to anything specific right now.”

Source



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