ESRB updates
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Dawn of Heroes (DS) – E10+
Vegas Party (Wii) – T
Famous (DS) – E
Final Fight 2 (Wii) – E10+
LEGO Rock Band (Wii) – E10+
Safecracker (DS0 – E
Fix It (Wii/DS) – E
Glacier 2 (Wii) – T
Hot Wheels Battle Force 5 (DS0 – E10+
Kamen Rider Dragon Knight (Wii) – T
Buck Fever (Wii) – T
Winter’s Tail (DS) – E
Bermuda Triangle: Saving the Coral (DS) – E
Food Network: Cook or Be Cooked (Wii) – E
Foto Frenzy (DS) – E
Fieldrunners (DSi) – E10+
PES 2010 (Wii) – E
Sled Shred featuring the Jamaican Bobsled Team (Wii) – E
Jakers! Let’s Explore (Wii) – E
Ball Fighter (DSi) – E
Alien Monster Bowling League (Wii) – E10+
The Oregon Trail (DSi) – E10+
Yoga (Wii) – E
International Karate + (Wii) – E10+
Why hasn’t the Wii seen a traditional Final Fantasy game?
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
Up to this point, the Wii has yet to see a traditional Final Fantasy game. Square Enix has been sticking with the Crystal Chronicles universe, which is considered to be more of a side story. In a recent video interview, Akitoshi Kawazu, producer of Final Fantasy Crystal Chronicles: The Crystal Bearers, spoke about why Square Enix has gone in this direction on the Wii rather than the route that has been taken on the PS3/360.
“The Crystal Chronicles series is a more action-oriented game, with a little bit more movement in the gameplay itself, so we felt that the Wii was a very fitting console for that.”
I’m actually quite pleased that Square Enix has gone with the action route on Wii. I’m not a huge fan of the other Crystal Chronicles titles, but this is the most I’ve been excited for a Final Fantasy game in a long time.
Weekly savings (10/4 – 10/10)
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Best Buy
The Conduit (Wii) – $39.99
EA Sports Active (Wii) – $49.99
New retro revival from Konami to be revealed on Monday
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
Konami has actually done pretty well with reviving their retro franchises. It would be difficult to deny that Gradius Rebirth and Contra Rebirth are faithful entries in their respective series. The latest Rebirth title we know about is Castlevania, but we haven’t heard a word about it since its leaked ESRB rating.
That could change tomorrow, though. Latt Meone and Jeremy Parish – two editors over at 1UP – are teasing a retro revival reveal. Both have a similar message displayed on their Twitter accounts:
“We’re revealing a new Konami retro revival in Monday’s 1UP Cover.”
This doesn’t necessarily mean that Castlevania Rebirth will be showcased on 1UP tomorrow, but I’d say that it’s likely. After all, Nintendo did say that the game is supposedly releasing in Q3 2009.
Thanks to Jake for the news tip!
Wii Fit Plus review
Posted on 15 years ago by Brian(@NE_Brian) in Reviews, Wii | 12 Comments
Game Info
Genre: Fitness/Activity
Available: 10/04/2009
Video: 16:9/480p
Audio: Stereo
Players: 1-2 (Depending on activity)
Nintendo Wi-Fi: None
ESRB: Everyone
With “Wii Fit Plus” Nintendo re-offers players a unique way to become active and introduce exercise with a gaming approach.
For owners of the original Wii Fit, Plus offers 15 *new* activities (some are new takes on older ones), 5 new balance tests, 3 new exercises in the Strength and Yoga categories and a lot of new improvements and additions overall.
Okami Wii credits controversy not an issue in the Japanese version
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
The Wii version of Okami launched in North America and Europe last year, but Japan still has yet to see the game. However, it might have been worth the wait. Remember how the credits were removed? Well, in the Japanese edition, the complete ending sequence from the PlayStation 2 version is intact.
The missing credits stirred quite a bit of controversy when the discovery was made. Hideki Kamiya, the director of the original game was vocal, saying that the lack of credits in Okami Wii was “incredibly disappointing and sad.”
Aside from the credits though, there will be some changes for the Japanese release. Most notably, the controls have been refined. There were a decent amount of complaints regarding the Wiimote controls for the North America/European version, so it looks like the developers have been trying their best to address those issues.
Game Informer’s November 2009 cover
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 5 Comments
Monster Hunter 3 devs “looking into” WiiSpeak support
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
This information comes from an interview with Capcom Producer Ryozo Tsjmoto
“We’re looking into a bunch a different things and one of the things is definitely like, a lot of users have asked for voice chat. We’re looking into right now whether it’s technically possible or not. And so if it is, maybe we’ll make an announcement. If it isn’t, you know, if it realistically can’t be done, then I’m sorry we may have to leave it out. But we’re looking into it.”
It’s been clear for awhile now that Capcom is hoping to include WiiSpeak support for Monster Hunter 3. I’m not too sure what would hold back its inclusion, though. I do hope we see it in there!