Assassin’s Creed IV contains 5 hours of modern day content, only has to be played for 30 minutes
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Assassin’s Creed IV will offer an extensive amount of content in its modern day setting, but gamers won’t be forced to play through it all.
In a new blog post, Ubisoft estimated a five hour playtime to experience every bit of the modern day elements. But just 30 minutes is needed to progress through the main story.
Ubisoft says players will depart from the Animus a total of five times. What’s accomplished in each session only takes three to four minutes, the publisher said.
“It’s there to progress the story because there’s this meta story that we’re telling. Why are you researching Edward? Why him specifically? What did he do that’s interesting? There is a story that connects everything together. We pretty much tried to boil it down to its most core essence because we know there are people out there who really don’t like the present day, and that’s okay. You don’t have to like it, but it’s part of the brand. For the people who like the present day and are big fans, we put in a lot of fan service and a lot of fun optional content. You get to choose if you want it or not.”
Super Smash Bros. for Wii U screenshot (10/8/13)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Along with today’s screenshot, Sakurai passed along the following message on Miiverse:
Sonic’s standard attack is also known as PPK. He finishes off his move with a side kick.
Ubisoft: Watch_Dogs is “a beautiful game on Wii U”
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
As expected, Watch_Dogs’ Wii U version isn’t too comparable to its PlayStation 4 and Xbox One counterparts from a graphical perspective. Still, Ubisoft has said “it’s a beautiful game on Wii U.”
Ubisoft Montreal creative director Jonathan Morin shared the comment while speaking with CVG. Morin reconfirmed that the Wii U version does look better than current-gen versions, but isn’t quite up to the next-gen release.
He said:
“I would say the Wii U version is pretty much in between what the current gen is and what the next gen is from a version standpoint. It’s hard to position it. I would tend to say it’s maybe a bit closer to current gen than next gen for certain things but it’s a beautiful game on Wii U and it’s cool to play it just on the GamePad.”
Sonic Lost World Wii U/3DS screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 0 comments
Call of Duty: Ghosts supports dedicated servers on all platforms
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Dedicated server support for Call of Duty: Ghosts isn’t just limited to the Xbox One, which had been confirmed previously. It sounds like all other platforms are being included in the mix – including Wii U… maybe.
Infinity Ward’s Mark Rubin confirmed on Twitter that dedicated servers “will be used on current gen, next gen and PC”. He wrote:
GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.
So I’m assuming Wii U is included here. But honestly, I wouldn’t be surprised if it wasn’t…
Moffitt – “strong relationships with third-parties”, wants Wii U to be the system “that every developer wants to publish on”, more great games next year
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nearly a year after its launch, Nintendo is still being questioned about third-party support for Wii U.
After all, the company is missing out on key releases – EA confirmed earlier this year that it isn’t coming out with any titles for the system for the time being.
Nintendo doesn’t sound too worried about the third-party situation. Scott Moffitt, executive vice president of sales and marketing, pointed to support from Ubisoft, Disney, SEGA, and Warner Bros. as publishers supporting Wii U while speaking with Forbes. At the same time, he acknowledged that Nintendo must “continue to build the installed base to demonstrate that making games for Wii U is a good investment.”
Assassin’s Creed IV: Black Flag footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Mario/Luigi Wiimote pre-orders open, plus Tales of the Abyss discount
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 6 Comments
During last week’s Nintendo Direct, a pair of special Wii Remote Plus products were announced. Mario and Luigi will both receiving specially-designed controllers next month.
Pre-orders for both Wiimotes are now open. You can reserve the Mario version here or Luigi version here.
In other news, I came across a discount for Tales of the Abyss while browsing on Amazon today. The 3DS RPG is currently 50% off. It’s actually one of my personal favorite titles on the system, so I’d recommend it. It’s not for everyone, though!