Submit a news tip



Wii U

News leaking out of this week’s Famitsu reveals that Monster Hunter Frontier G is in development for the Wii U and PlayStation 3. The PS3 version will release first on November 20, followed by Wii U on December 11.

Monster Hunter Frontier G may ring a bell for some. The game originally hit Japanese Xbox 360 and PC systems earlier this year.

The new versions’ content is identical to the previous release. PS3 and Wii U will both be receiving a “Beginner’s Pack” (packaged with armor and weapons), priced at 6,090 yen with a monthly fee of 1,400 yen. There will also be a free downloadable version. A free trial period will also be made available to players one week prior to the game’s official launch.

On Wii U, Frontier G will allow for display switching to the GamePad. It won’t be compatible with the nunchuck, but the Pro Controller will be supported. Capcom has yet to confirm if there will be any 3DS functionality. Likewise, it isn’t clear if the PS3 version will support trophies.


Shigeru Miyamoto recently conducted an interview with Japanese publication 4Gamer. Two portions of the talk have been translated previously, and now the third and final piece has appeared

There’s still a bunch of discussion about Pikmin 3, naturally, but Miyamoto also speaks about the Wii U in general. You can find the full thing here.


Some European Wii U owners purchasing Pikmin 3 from GAME were able to receive the download version a few days early. However, upon initial inspection, it appeared that Nintendo Network Premium points were not being provided. There was also concern that by obtaining Pikmin 3 before its official launch, such users wouldn’t be eligible for the 30% discount on digital copies of The Wonderful 101.

Nintendo has now stepped in and clarified the situation. Even if you downloaded Pikmin 3 early, you’ll be eligible for The Wonderful 101 promotion. The Nintendo Network Premium points situation is also being looked into, but it sounds like that also won’t be an issue.

Nintendo’s official statement reads:


Nintendo has approved Scirra for Wii U development, the company announced on Facebook today.

Scirra’s first order of business will be with regard to Construct 2. Sometime in the future, the engine will gain a Wii U exporter – meaning even more projects will be possible for the system.

Source, Via


The original Wii was really innovative and Nintendo could very well do something like that again in the living room. Nintendo has always been a pioneer and has always been innovative, so there’s a good chance it will continue to do that.

Codemasters founder David Darling


Darling apparently went on to talk about how Nintendo could look into the realm of brain-controlled gaming with their next home consols, or perhaps something even later than that, and said that the tech is already being researched heavily at Warwick University.

Via NintendoLife


call_of_duty_ghosts_multiplayer

Activision will be sharing the first, concrete details on Call of Duty: Ghosts’ multiplayer features on August 14. A notice posted on the game’s official website confirms the news.

Visit the Call of Duty: Ghosts website at 1:30 PM ET / 10:30 AM PT for the official reveal.


NetherRealm Studios held a stream for Injustice: Gods Among Us and highlighted the upcoming Martian Manhunter DLC.

The following tidbits were shared, as transcribed by Siliconera:

  • Martian Manhunter has an excellent teleport coupled with a variety of tools that allow him to function well as an anti-zoning character .
  • His trait is an “Alien Malleability” that allows him stretch various parts of his body to extend his combos in ways not otherwise possible.
  • While he can deal damage at a close range, he isn’t a rushdown type and according to comments made on stream he isn’t exceptionally good at mid-range.
  • Martian Manhunter the ability to perform an air dash and by spending meter he can cancel into another air dash in the opposite direction.

NetherRealm also confirmed once again that more character DLC is on the way, and the game itself has been a very big success. More live-streams will be held accompanying future character releases.

Source



Manage Cookie Settings