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A few more comments from Super Smash Bros. director Masahiro Sakurai have popped up through a GameSpot interview, and you can find them below.

Sakurai’s latest remarks are more general – talk about the overall Smash Bros. series, the fighting genre, and more. We do get a couple of nuggets about the Wii U/3DS games though, like customization and their speed.


David Wise hasn’t worked with Nintendo in a few years. And it’s been a really long time he contributed to a Donkey Kong Country game. So you might be wondering, how’d Nintendo get Wise on board for Donkey Kong Country: Tropical Freeze?

Producer Kensuke Tanabe explained:

“I worked with David, many, many years ago, and have stayed in contact ever since. He’s actually a friend of mine. So, as we approached this particular project, he became available.”

“So I picked up the phone and said ‘Hey David! You have some time? Would you like to help us out with Tropical Freeze?’ And he jumped at the chance. It was a coincidence that he was available at the time… he wasn’t prior [for Donkey Kong Country Returns] and we couldn’t be happier.”

Tropical Freeze’s music will be completely original, but Tanabe teased: “Yet, there will be some familiarities… you can hear that it is David Wise.”

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Those who download New Super Luigi U from the Wii U eShop will earn twice the amount of coins on Club Nintendo. Fill out a survey by August 1 and the points will be yours.

Nintendo will also be holding a Club Nintendo contest to promote the DLC. Download the game and complete the aforementioned survey to be entered for a chance to receive a Luigi pin – pictured above. 980 winners will be selected.

You can find more details here



Joystiq conducted an interview with Charlie Scibetta, Nintendo of America’s head of corporate communications, at E3 2013 last week. Check out the video above for Scibetta’s comments on a wide array of comments.

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Ubisoft has reconfirmed that Assassin’s Creed IV: Black Flag won’t have multiplayer naval battles.

Previously, the game’s open-world pirate nature was cited as the main reason behind the non-inclusion. Now game director Ashraf Islamil says that the development team actually did attempt to implement multiplayer naval battles, but didn’t think they’d be able to get it “get it to a good enough level for this iteration.”

Islamil stated:

“Naval multiplayer, unfortunately, we don’t have it. It’s something we tried at the beginning, but we didn’t feel we can get it to a good enough level for this iteration.”

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