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Wii

Drill Sergeant Mindstrong (WiiWare) Hmmm…
Eduardo the Samurai Toaster (WiiWare) – Hmmm…
Family Mini Golf (WiiWare) – Hmmm…
Fish ‘Em All (WiiWare) – Grumble Grumble
Let’s Catch (WiiWare) – Hmmm…
NEVES Plus (WiiWare) – Recommended
Rainbow Island: Towering Adventure! (WiiWare) – Hmmm…
Reel Fishing Challenge (WiiWare) – Grumble Grumble
Swords & Soldiers (WiiWare) – Recommended
Fantasy Zone II: The Tears of Opa-Opa (VC) – Hmmm…
Water Warfare (WiiWare) – Recommended
Silver Star Reversi (WiiWare) – Recommended
Space Harrier (VC) – Recommended
Genghis Khan II: Clan of the Gray Wolf (VC) – Hmmm…
SimEarth: The Living Planet (VC) – Hmmm…
Art Style: Boxlife (DSiWare) – Recommended
Mario vs. Donkey Kong: Minis March Again (DSiWare) – Recommended
Sudoku Master (DSiWare) – Recommended


FIFA 10 – New screens

Posted on 15 years ago by (@NE_Austin) in News, Wii | 0 comments


Okay, the Wii Vitality Sensor could be cool I’ll admit, but Nintendo’s newest patent seems even more… obscure. Take a look:

It seems to be some sort of horseback riding peripheral (or any other animal you could think of to ride) and it works by inserting the wiimote into the device and using the nunchuck to control on screen characters. At the moment I’m not sure what to think, so I’ll ask you guys. Does the device have potential?


Nintendo Channel Updates

Posted on 15 years ago by (@NE_Austin) in DS, News, Wii | 1 Comment

Videos:
Wii:
–Madden NFL 10 – Superbowl Sizzle Video
–Guitar Hero 5 – Reveal Video
–The Beatles: Rock Band Video 2
–Daisy Fuentes Pilates Launch Video
–Super Monkey Ball Step & Roll – Teaser
–Cursed Mountain – BTS – The Himalyayas
–Muramasa: The Demon Blade – Swordplay
–Dead Space Extraction – Story Video
–Tony Hawk: RIDE – 1st Ride Video

DS:
–Imagine Soccer Captain Info Video

WiiWare:
–Rock N’ Roll Climber Info Video
–NyxQuest: Kindred Spirits Info Video

Virtual Console:
–Super Star Wars Game Play Video

Other:
–Digest Video

DS Demos: (Expire 08/16)
–Mega Man Star Force 3
–Ant Nation
–MySims Racing
–Classic Word Games
–Personal Trainer: Cooking Mac & Cheese Demo

Source 1
Source 2


Cursed Mountain – Singleplayer: 82 (Controls: 78 | Graphics: 84 | Sound: 86)
+ absolutely no load-times during a chapter
+ high quality (german) localization
+ tight atmosphere
– “slow” pacing, sluggish controls

Rygar – The Battle of Argus Singleplayer: 58 (Controls: 68 | Graphics: 64 | Sound: 71)
+ nice weapon concept
– ancient tech
– little variety
– new packaging, old content

Dragon Quest IX – Multiplayer: 90 | Singleplayer: 90 (Controls: 88 | Graphics: 90 | Sound: 89)
+ beautiful anime-graphics
+ no random battles
+ interesting story
– user-created characters too interchangable

MOON – Singleplayer: 78 (Controls: 79 | Graphics: 89 | Sound: 82)
bottom line: sci-fi advanture with future-proof visuals, oldschool gameplay and just the right atmosphere

Wii Sports Resort – Multiplayer: 86 | Singleplayer: 68 (Controls: 68 | Graphics: 63 | Sound: 70)
+ easy to pick up, yet still some depth in gameplay
+ stamps are motivating
+ technically simplistic but fitting style
– only one game supports 4 players simultaneously

Source 1


A recent post on a popular gaming forum has caused a bit of controversy regarding Nintendo newest Mario game, New Super Mario Bros. Wii. The post claims that a collector’s edition of the game will be released and that it will contain exclusive characters.

“Stopped by GameStop this morning and was told that they are offering a free upgrade to the collector’s edition of New Super Mario Bros Wii when you pre-order the game. I asked what was in the collector’s edition and all they knew was that there was supposed to be some additional characters. Hope someone finds this useful.”

I’m not quite sure what to believe right now. This may simply be a misinterpretation of the employee’s words (perhaps by “characters” he meant figurines?) or maybe there truly are additional playable characters in the game. More updates as they come in.

Source


“Traditionally, great games has made people excited and stimulated. Wii Vitality Sensor has great potential for various applications like measuring how horrified a player is in a horror title. What we are trying to propose first is a video game with a theme of relaxation, which is completely opposite from traditional ones, to enrich the users’ lives. Especially among those who are constantly busy, I am sure you have experienced not being able to go to bed even when you are so tired after a busy day at work and coming home late at night… What if you were able to visualize how to unwind and relax, or check the condition of your automatic nerve by simply inserting your finger in the device once a day?

We are conducting some tests internally at Nintendo, and found some patterns among our employees, like improving automatic nerve condition as the weekend nears or vice versa. Seeing what their condition is actually like, they can “visualize” how they are looking forward to weekend. And see completely different patterns on each individual person. And I think you have all had an experience where you are not in tune with how your body is doing or aware of how exhausted you body may be in a busy, strained period, but if you can visibly measure your condition every day, you can start to see how you’re doing. It would be like stepping up on a scale every day and seeing the change of your weight. Our new challenge that is different from past software development is to make a video game by using the visible activities of your automatic nerve. Before Wii Fit launched, everyone doubted how well it could sell. As for Wii Vitality Sensor, I think it will face similar doubts as to whether such a product will sell well in the video game market. Of course no one can tell how people respond to it before the launch. We understand everyone wants to enjoy a vibrant lifestyle, so I believe if the product could support that desire, it would make a large impact in society.” – Satoru Iwata

I’m a bit disappointed, but not at all surprised at this statement. As much as I would’ve loved to see the peripheral used in more core titles, it looks like third parties will have to take over in that department. Regardless, I’d be lying if I said I wasn’t excited to see what even Nintendo has in store for the little device.

Source 1
Source 2


Look past the break for the new details!


New GamesCom Event in Cologne, Germany Plays Host to Stellar Line Up of Titles for All, from NAMCO BANDAI Games, Atari and More

LYON, FRANCE – 7th August 2009 – Namco Bandai Partners today unveiled the exciting and varied line up of titles that it will showcase at GamesCom 2009 in Cologne, Germany from August 19th to 23rd. Bringing some of the year’s most anticipated titles to the hands of the biggest audience of video game fans in the world, NAMCO BANDAI Partners’ impressive stand, located in Hall 8, Stand B 040, will feature a huge number of public hands-on gaming stations and a seated theatre where new trailers will be screened exclusively for visitors to the show.

GamesCom 2009 is the first event where newly re-named video game distribution company NAMCO BANDAI Partners will present its strong line up of highly anticipated games with something for everyone, whether a hardcore gamer or just looking for a dose of top quality fun.


WiiWare

NyxQuest: Kindred Spirits – 299 blocks
Rock N’ Roll Climber – 125 blocks

VC

Super Star Wars – 24 blocks

DSiWare

Brain Age Express: Arts & Letters – 80 blocks



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