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Crysis Remastered update out now on Switch (version 1.4.0), patch notes

Posted on September 29, 2020 by (@NE_Brian) in News, Switch eShop

Crysis Remastered

The first-person shooter Crysis Remastered has been updated on Switch. With version 1.4.0, the team has made improvements to performance and audio while also addressing a slew of bugs.

The full patch notes are as follows:

General Changes

– Improvements made to Audio.

– Improvements made to game Performance.

Bug Fixes

– Fixed multiple game crashes.

– Fixed a bug where a huge alien structure was floating mid-air at the beach.

– Fixed an issue that caused Gyroscope aiming to get stuck sometimes.

– Fixed an issue where the Audio synchronization during cutscenes was broken, after attaching/de-attaching joy-cons.

– Fixed an issue that caused NPC faces to be too dark during several cutscenes.

– Fixed an issue where some distant vegetation was glitching while using binoculars.

– Fixed issues with Psycho’s mouth movements while other NPC speaks. (Recovery-village)

– Fixed a bug where occasionally the carrier’s elevator could not be activated during the main objective. (Fleet – Reckoning)

– Fixed sound attenuation issues working inside building, even when they have been destroyed.

– Fixed a bug where corpses appeared dark after being thrown.

– Fixed a bug where General Kyong teleported with graphical artifacts. (Mine – Awakening)

– Fixed a bug where the HUD did not reload immediately after skipping the cutscene with General Kyong.

– Fixed wrong timing of the video played during the videoconference cutscene. (Rescue – Relic)

– Fixed an issue where broken glass would disappear, if player broke another glass. (Exodus – Sphere)

– Fixed a bug where VOs and subtitles were missing during dialogues with Psycho. (Reckoning-fleet)

Crysis Remastered is currently available on Switch as an eShop download.

Source

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