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Goodbye Galaxy Games: We want Homebrew games without the potential for piracy

Posted on February 21, 2013 by (@NE_Austin) in 3DS, 3DS eShop, General Gaming, General Nintendo, News, Podcast Stories


Homebrew has always been a thorn in Nintendo’s side from their perspective, but a lot of people use the “hack”– including myself at one point– to run goofy indie games, fun applications, and to expand the functionality of their console. One of the lesser-used features of homebrew is open game development. A lot of people can’t get 3DS dev kits for various reasons, so they resort to hacking the console, making “homebrew” games, and releasing them to the homebrew community. The inevitable consequence of this is that people mis-use the hacks and pirate games that people worked hard on.

Goodbye Galaxy Games is working on a potential fix, however, that lets you create and test your homebrew games with nothing more than free PC software and a small 3DS app– all without having to hack the console, and they say that the games can exist without the piracy.


We had all these talks about piracy and homebrew the last few weeks. And the problems with homebrew is that most of these hacks later get abused for piracy means. Now imagine you can just use your retail 3DS to make games, and you don’t need to hack it! No need for a R4 card! No need for weird custom hardware or tools! No need for piracy!

– Goodbye Galaxy Games lead Hugo Smits


The real question for them is whether Nintendo would allow them to release this piracy-free development software on the eShop like they’d like to. I would doubt it, but maybe the Big N is feeling humbled considering the sales of Wii U lately!

Via Goodbye Galaxy Games Blog

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