nintendoeverything.com
GungHo wanted "to reach out to a broader audience" with Puzzle & Dragons: Super Mario Bros. Edition
GungHo Online Entertainment had one goal in mind when making Puzzle & Dragons: Super Mario Bros. Edition: to reach a broader audience. CEO Kazuki Morishita told GamesBeat: Back in 2011, we were coming up with a new concept for Puzzle & Dragons. I came to the conclusion that our target audience for the 3DS version—I wanted it to be kids,...
Brian