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Iwata on third-parties, idea that Wii U is underpowered, more

Posted on April 27, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U

During the Q&A session of Nintendo’s latest financial results briefing, one investor asked about third-parties when it comes to Wii U and the thought that the console contains “low power”.

Nintendo president Satoru Iwata addressed this in three different “steps”:

Smaller devs and Nintendo Web Framework

– Nintendo wants to “expand the range of software developers”
– After their Nintendo Web Framework presentation at E3, Nintendo received inquiries from several hundred new developers
– Iwata feels that captivating titles will be born from this initiative and help to achieve their goal
– Teams working on this sort of software (such as Wii Street U and video-on-demand software that uses Nintendo Web Framework) are quite small, which allows for quick updates in a short time-span

Unity

– This has just recently started to be offered by Nintendo
– Iwata says that hundreds of thousands of developers for Unity exist, including developers in emerging nations
– Iwata believes that Nintendo has made it really easy to get them on board to release software on Wii U

Third-parties and Wii U power

– Iwata acknowledged that many people believe that Wii U is underpowered
– Iwata knows that Nintendo must work on remedying these misunderstandings
– He also knows that there are some third parties that are actively supporting Wii U, while others aren’t even giving it a second glance
– He wants to fix this by creating a situation in which third parties not currently actively supporting Wii U will regret that decision once third parties that did support it start to produce hits on the system
– This won’t happen right away, and it’s hard for them at the moment to persuade third parties to get on board given Wii U’s current state
– Nintendo is working on producing such results following Wii U’s “re-vitalization” on and after this summer

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