Kamiya again comments on Bayonetta 2's initially troubled fate and how Nintendo saved the game - Nintendo Everything

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Kamiya again comments on Bayonetta 2’s initially troubled fate and how Nintendo saved the game

Posted on September 30, 2014 by (@NE_Brian) in News, Wii U

Last week on Twitter, Platinum Games’ Hideki Kamiya commented further on the development of Bayonetta 2. As has been said before, the game was in a very troubled state before Nintendo stepped in.

Kamiya noted in his tweets that Bayonetta 2’s problems came about when it was initially with SEGA. Something happened when the project was in the works there, and development halted. The game was pitched to various publishers, though it seems that most declined picking up Bayonetta 2. However, Nintendo agreed to step in and development was only then able to proceed.

Head past the break for a full translation of Kamiya’s tweets. They’re quite interesting, even if some of the tidbits had been shared previously!

I think I have discussed this many times before but here goes… First of all, we [Platinum Games] are developers and receive support from publishers by making games that they request or suggest.

As for Bayonetta, we developed the game after signing a deal with SEGA. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.

When development had progressed to a certain degree, in SEGA’s situation it turned into “This isn’t a good plan”, so development halted temporarily.

Without funding we didn’t have the possibility to continue development, but we wanted to get this partially developed Bayonetta 2 available to the public one way or another. So we offered it to various publishers, but as it is a big title, we couldn’t find a partner company. Finally, Bayonetta 2 was about to get terminated completely, when…

Nintendo came in and lent a hand and we were able to restart the development we so desired. Finally the game was released last week, so in five years, we were able to make Bayonetta 2 available to the public.

Knowing those circumstances, if someone is still angry for heading towards Nintendo, I wonder what’s the reason for that, wouldn’t you tell me in a way that is easy to understand?

As I have said earlier, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo… If Nintendo doesn’t say yes, it’s not going to happen… While you’re at it, try asking for Mario and Zelda too…

If you’re wondering what those last few tweets are about, Kamiya was likely being pestered again by certain gamers requesting Bayonetta 2 on other platforms. Given how Nintendo aided in its development and ended up publishing the title, that’s not too likely to happen.

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Related Game Info

Bayonetta 2 box art

Platform: SWITCHWII U
Genre: ACTION
Publisher: Nintendo
Developer: Platinum
Release date: October 24, 2014 (Wii U), February 16, 2018 (Switch)
OWN IT: 17 [I own this game]
BEAT IT: 13 [I beat this game]
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