Hideki Kamiya explains why he left PlatinumGames
Posted on 11 months ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Hideki Kamiya has finally opened up as to why he left PlatinumGames.
Kamiya announced his departure at the end of September with his official exit happening in October. He spoke about the move a bit in a recent video on his YouTube channel, but provided more insight in an interview with IGN.
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Hideki Kamiya believes Bayonetta will continue on following his PlatinumGames departure
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Although Bayonetta creator Hideki Kamiya has left PlatinumGames, he believes the series will continue on.
Kamiya commented on the future of the franchise in his latest YouTube video today. He again brought up his original idea of having nine Bayonetta games, but now that he’s gone from PlatinumGames, he “may have to take the full saga to the grave with me.”
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Hideki Kamiya to leave PlatinumGames next month
Posted on 1 year ago by Dawn in General Gaming, News | 0 comments
Original (9/25): Hideki Kamiya will leave PlatinumGames on October 12, 2023, the studio has announced.
Kamiya is best known for directing the Bayonetta series, and also directed The Wonderful 101. He co-founded the company in 2007 with its current CEO Atsushi Inabata, as well as former members Shinji Mikami and Tatsuya Minami.
Below are the messages posted on X by PlatinumGames and Kamiya regarding the matter:
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Hideki Kamiya “can’t conceive the Bayonetta series ever ending”
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bayonetta creator Hideki Kamiya has lofty goals for the future of the series, and even hopes to pitch Bayonetta 4 and Bayonetta 5 in the future.
Kamiya talked about the possibility of those additional sequels happening in the future while speaking with IGN. One of the big takeaways is him mentioning how he “can’t conceive the Bayonetta series ever ending.” In fact, there’s at least some talk within PlatinumGames about making nine total games.
More: Bayonetta 4, Bayonetta 5, Hideki Kamiya, interview, PlatinumGames, top
Bayonetta 3 devs explain why the game took so long to make
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The developers of Bayonetta 3 have opened up about the making of the game, and have discussed why the project took so long to wrap up.
PlatinumGames supervising director Hideki Kamiya, producer Yuji Nakao, director Yusuke Miyata, and Nintendo producer Makoto Okazaki spoke about this in a recent issue of Famitsu. The two indicated that things didn’t exactly go according to plan, but this was more due to the amount of content the team wanted to add. Nakao said it was never about being stuck.
Below is our translation of the interview excerpt:
Bayonetta creator says Nintendo never asked to make the series less risqué
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bayonetta creator Hideki Kamiya has reaffirmed that Nintendo has never requested to make the series less risqué.
The Naive Angel Mode was revealed for Bayonetta 3 earlier this month. When it’s enabled, the character won’t reveal as much skin. However, its inclusion doesn’t have anything to do with a specific request from Nintendo based on Kamiya’s comments.
He wrote on Twitter this week:
More: Bayonetta 3, Hideki Kamiya, PlatinumGames, top
PlatinumGames talks Bayonetta 3, no restrictions from Nintendo
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
PlatinumGames vice president Hideki Kamiya has commented on Bayonetta 3 as part of an interview with IGN.
Kamiya told the site that the Switch exclusive will have “its own color” compared to prior entries in the series. He also teased that there’ll be “new types of gameplay”.
Kamiya stated:
More: Atsushi Inaba, Bayonetta 3, Hideki Kamiya, interview, PlatinumGames, top
PlatinumGames wants to show Bayonetta 3, but not up to them “what to say and when to say it”
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Despite a lack of news surrounding Bayonetta 3, the game has most definitely not been cancelled, and PlatinumGames is again looking to assure fans that things are going well.
You may recall that the studio’s Hideki Kamiya indicated that we could see the game this year. VGC asked him about that in a recent interview, in which he stated:
More: Atsushi Inaba, Bayonetta 3, Hideki Kamiya, interview, PlatinumGames, top
PlatinumGames provides an update on Project G.G., hopes to “be more open” during development
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last year, PlatinumGames announced a brand new IP tentatively titled Project G.G. Not much is known at present, but it will be the third game in director Hideki Kamiya’s superhero trilogy, following Viewtiful Joe and The Wonderful 101.
In an interview with VGC, PlatinumGames boss Atsushi Inaba and Kamiya provided a status update on Project G.G. As part of that, Inaba said that the company hopes to “be more open” during development, which is possible since the title is being self-published.
Kamiya and Inaba said:
PlatinumGames on Astral Chain’s ice cream and box juggling mini-games, studio’s variety
Posted on 3 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
As part of a Famitsu interview featuring Astral Chain director Takahisa Taura, supervisor Hideki Kamiya, and Yoko Taro from Square Enix, there was discussion about all three developers being the type to include a lot of variety in their games.
Astral Chain was one of PlatinumGames’ latest titles, and contained some detective segments and different types of mini-games like ice cream and box juggling. Taura recognizes that some players weren’t fans of those extras, but feels their existence is justified since they’re not mandatory.
Taura said: