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Luigi’s Mansion: Dark Moon devs don’t think their game would work well on mobile platforms

Posted on March 18, 2013 by (@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories

Some have said that Nintendo should go third-party. Others, like analysts, have suggested that the company should bring some of their content to mobile platforms including the iPhone and Android. However, Nintendo’s top brass including Satoru Iwata have not exactly been open the possibility.

One game that wouldn’t work so well on mobile devices is Luigi’s Mansion: Dark Moon, according to its developers. A couple of the team’s staffers were asked about their thoughts about whether they could imagine the 3DS game on a piece of hardware such as the iPhone, but both feel that it’s a perfect match for Nintendo’s portable.

First up, here’s one comment from supervisor Yoshihito Ikebata:

“Actually, I really think that the feeling and the core of the game is only possible because it’s on this particular hardware, the 3DS. And it is really hard to imagine it running on anything else.”

And another from Next Level Games director Bryce Holliday:

“For me, I would add that Luigi’s an expressive personality. We spent a lot of time on the presentation and showing a lot of his face. Having your fingers on top of him—like you would have to do on a smartphone—would occlude some of that character. It’s nice to have buttons basically. It also might be hard to do a fishing mechanic with siding and tapping on a touch screen rather than having a circle pad and shoulder buttons.”

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