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Mario + Rabbids creative director talks Donkey Kong’s upcoming inclusion in the game

Posted on January 21, 2018 by (@NE_Brian) in News, Switch

During this month’s Nintendo Direct Mini, Ubisoft unveiled the newest character for Mario + Rabbids Kingdom Battle. Donkey Kong will be added via the upcoming story DLC.

Creative director Davide Soliani says Donkey Kong’s arms will be used “extensively” in combat. Being a gorilla also affords him more mobility options.

Soliani noted of Donkey Kong’s arrival:

“When we first started working on Donkey Kong as a new character for a new story of Mario + Rabbids Kingdom Battle, we started to think about how he would impact the battle system. He has big arms, so we wanted to use them extensively through the combat. And he’s a gorilla, so it makes sense for him to have more mobility options.”

Soliani also weighed in on what makes Donkey Kong a good fit for Mario + Rabbids:

“He’s not just a powerful character. He can also be very goofy, and that’s why his presence in the game, along with the Rabbids, allowed us to present different kinds of humorous interactions in the storytelling.”

Grant Kirkhope is back once again to compose some new music for Mario + Rabbids Kingdom Battle. Speaking about what fans can expect in this department, Soliani said:

“Grant, apart from being a great composer, was also in charge for the music of Donkey Kong 64. We tried to find new sources of musical inspiration for the story while simultaneously staying true to the themes from the Donkey Kong universe that players already love.”

Mario + Rabbids Kingdom Battle’ new DLC launches this spring.

Source: Switch news

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