More details about Pokken Tournament’s 1.2 update
Yesterday, a notable update was released for Pokken Tournament. Nintendo did put out a few patch notes, but there’s actually more to it than originally thought.
Serebii has the full rundown of everything that has been altered in Pokken Tournament with the new update. Here’s the full roundup:
Character | Move | Alteration | Damage |
Pikachu Libre | Midair Strong Attack | Fixes a glitch that causes Pikachu Libre to pass through an opponent that is against the wall | No Change |
Sceptile | Hang | Fixes a glitch that causes Sceptile to drop through the floor after using Bullet Seed then Hang | No Change |
Mewtwo | Confusion | Harder to hit airborne opponents. Harder to make Critical Hits | No Change |
Mewtwo | Jumping Attack Midair Strong Attack | Range decreased. Can now be countered | No Change |
Shadow Mewtwo | Miracle Eye | In field phase, recharge time has been increased. | No Change |
Shadow Mewtwo | Miracle Eye Alterations | Reduces shield damage inflicted | No Change |
Shadow Mewtwo | Side Ranged Attack | When activated again while one is in play, the one in play disappears quicker | No Change |
Shadow Mewtwo | Backward Ranged Attack | Slight delay between using this move and being able to use Miracle Eye. Cancels running one if another is activated. Miracle Eye altered move has more pushback and can cause phase shift | No Change |
Reshiram & Cresselia | Blue Flare | Damage inflicted reduced. No longer takes shield down all the way to red when blocked | Max damage reduced from 132 to 102 |
Espeon & Umbreon | Snarl | Fixed a glitch that caused the move not to appear if Pachirisu had been used by the opponent | None |
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