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New Sonic Colors details

Posted on June 3, 2010 by (@NE_Brian) in DS, News, Wii

The information below comes from the latest issue of Nintendo Power…

Wii

– Yellow Wisps turn Sonic into a drill
– Green Wisps turn Sonic into energy, which lets him dart around like a laser and taken down foes
– 7-8 Wisps
– Only carry one Wisp at a time
– Flick Wiimote to activate Wisp
– Gauge shows how long you have until the Wisps power will end
– Yellow Wisp power lasts about 10 seconds
– Can refill the gauge by finding another Wisp
– Motion controls for Wisps only
– Tilt nuchuck to drift around turns
– 3D sections have narrow paths, encourage you to quickly move forward
– More platforming in side-scrolling areas
– Many hidden paths
– Game has emblems, but SEGA won’t talk about hem now
– If you’re underground as a drill when the time expires, Sonic will die

DS

– Two unique Wisps in DS version
– Red Wisp: Sonic becomes a fireball, boost through the air in any direction
– Use red Wisp to get to higher areas and go across wide gaps
– Wisps activate mechanics like igniting platforms which sends Sonic across the level

– Unique boss battles in each version

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