Have you ever heard of Twin Peaks? It was a show that aired in America in 1990 and ended after a second season in 1991. Now… why the heck am I talking about this? Well, according to Shigeru Miyamoto, it influenced the way he handled characters in Zelda: Ocarina of Time.
Miyamoto: But while making it, I noticed that I didn’t want to tell a story so much as I wanted to have a lot of people appear around the main character and portray their relationships. Some years back, a television show called Twin Peaks was popular. When I saw that, the most interesting thing wasn’t the ins and outs of the story, but what kinds of characters appeared.
Iwata: Oh, (Takashi) Tezuka-san said the same thing in our session of “Iwata Asks” over The Legend of Zelda: Spirit Tracks.
Miyamoto: Oh, he did?
Iwata: Tezuka-san told the staff of The Legend of Zelda: Link’s Awakening that he wanted them to have a bunch of suspicious characters appear like in Twin Peaks.
The Legend of Zelda: Ocarina of Time is partially known for its expansive lands and Hyrule Field’s wide-open area. Early on in development, however, none of that existed.
Shigeru Miyamoto revealed in the latest Iwata Asks that, initially, he was thinking of only including Ganon’s Castle as the setting in the game. Miyamoto compared the idea to Super Mario 64, in which separate adventures would be made available in different rooms. Ganon’s Castle would have acted like a hub, just like Peach’s Castle in Super Mario 64.
Miyamoto: Right. So I would have “A” stay there all the time and the other data switch in and out. If you only change what you have to, the memory is more efficient and the data reads more quickly. In other words, you make good use of the characteristics of the ROM.
We put constructing the system first, and since we were going to determine the story in line with the system’s capacity, at first I thought only having Ganon’s Castle might be enough.
Iwata: Huh? At first you imagined Ganon’s Castle as the only setting?
Last night, Nintendo of America finally responded to the large amount of feedback they’ve been receiving about the lack of Xenoblade, The Last Story, and Pandora’s Tower news in America. But, admittedly, it was a bit dull. They only told fans to “Look for more updates to come soon”.
That update appears to be coming sooner than originally thought. IGN’s executive Nintendo editor Rich George has revealed on his Twitter account that a more proper response will be provided on their website sometime today:
“Nintendo will have a comment on @OpRainfall ‘Missing Wii games’ movement later today. Stay tuned to @IGN and well have it for you. #myign”
George followed up that remark by saying “Have modest expectations. Don’t start thinking ‘MEGATON!'” and “I think the movement has generated so much publicity that it’s tough not to say something one way or the other.”
Honestly, I have no idea whether this means we’ll be seeing any of these games confirmed for North America. Xenoblade is the most probable candidate to be announced – again, that’s if there even if an announcement – though The Last Story and moreso Pandora’s Tower will likely be staying in Japan for now. Technically, neither title has even been announced for Europe.
Marvel Super Hero Squad: The Infinity Gauntlet was released for all major platforms last year, including the DS. According to Nintendo Power, Griptonite Games is also working on a 3DS version.
The title will be comprised of top-down action-adventure gameplay. It’ll be offering numerous playable characters including Captain America, Wolverine, and Spider-Man. More details can be seen below.
– Save the universe from Thanos
 – Retrieve boots that Iron Man bought Thor for this birthday
 – Unique powers and abilities for each hero
 – Swap to the right character for each task
 – Hulk: Lift heavy objects
 – Invisible Woman: Bypass sensors
 – Iron Man: Hack computers (done through a touch-screen mini-game)
 – Seven levels
 – New stage exclusive to 3DS version
 – Locations include Asgard and Asteriod M
 – Fight villains including Super-Skrull and Dr. Doom
Marvel Super Hero Squad: The Infinity Gauntlet will be released in the third quarter of 2011 for 3DS.
Club Nintendo has been updated with a message informing members that the Zelda: Ocarina of Time 3D soundtrack offer has ended. Those who registered the game prior to Saturday should be all set. CDs should begin shipping on July 5.
“The Legend of Zelda: Ocarina of Time 3D Official Soundtrack CD Offer has ended. Thanks to all who participated!”
Twitter user supererogatory has discovered a slew of domains picked up by Activision. Registered websites include goldeneyereloadedgame.com, goldeneye007gamereloaded.com, goldeneyereloaded007.com, and goldeneye007reloaded.com.
GoldenEye 007 saw a revival on Wii last year and was met with both critical and financial success. However, that doesn’t guarantee that a new entry in the franchise will necessary appear on a Nintendo platform. Activision is definitely bringing a new GoldenEye 007 to market though, as indicated in their 2011 product lineup.
eShop
Kirby’s Dream Land (Game Boy) – €4
DSiWare
A Fairy Tale – €2
 Successfully Learning German – Year 3 – €5
WiiWare
Successfully Learning German – Year 3 – 500 Points
Hideo Kojima recently received a great deal of attention for some remarks he made to Nintendo Power. The Metal Gear creator expressed some significant disdain for the NES version of Metal Gear. Kojima told the magazine:
“I had absolutely no participation in the development of the NES version. The NES version was a pitiful title developed cheaply and simply by a small team in Tokyo. That was during the bubble economy where anything and everything that was released would sell. I came across the game in a bargain bin and tried playing it, but the game design is pretty bad. There is some new gameplay that includes infiltrating a base that didn’t exist in the original. However, even I, the developer of the original game, was unable to infiltrate the base even once. Furthermore, being ‘Metal Gear,’ it goes without saying that Metal Gear should make an appearance at the end. However, from what I’ve heard, due to technical difficulties in displaying the spirte on the screen, they swapped Metal Gear out for a gigantic monitor. That made me see that those who created the game had no sliver of appreciation for the players. However, even though it was an abomination, it was during the bubble economy and it sold millions overseas. That title has only soiled my reputation.”
Of course, this news post wouldn’t be complete without some commentary from Kojima regarding Snake’s Revenge on the NES. Interestingly, Kojima told Nintendo Power that if the game was never developed, then Metal Gear 2 on the MSX2 and MGS for PlayStation would never have been been created.
“I wasn’t involved with Snake’s Revenge for the NES either. However, this was created by the Kobe development team and wasn’t what I would consider a ‘bad game.’ Actually, one of my juniors was working on the NES Snake’s Revenge and he said to me, ‘We’re making a sequel to Metal Gear, but what I really want is a true sequel made by you, Kojima-san.’ It’s because of that request that I ended up creating Metal Gear 2 on the MSX2. If Snake’s Revenge for the NES had never existed then there would not have been an MG2 and there would never have been an MGS for the PS1.”
Individual formats
1		1	 	 	ZUMBA FITNESS	WII	505 GAMES	505 GAMES
 2		2	 	 	THE LEGEND OF ZELDA: OCARINA OF TIME 3D	3DS	NINTENDO	NINTENDO
 5		3	 	 	L.A. NOIRE	XB360	ROCKSTAR	TAKE 2
 –		4	 	 	F.E.A.R. 3	XB360	WARNER BROS. INTERACTIVE	WARNER BROS. INTERACTIVE
 8		5	 	 	L.A. NOIRE	PS3	ROCKSTAR	TAKE 2
 4		6	 	 	INFAMOUS 2	PS3	SONY COMPUTER ENT.	SONY COMPUTER ENT.
 9		7	 	 	DIRT 3	XB360	CODEMASTERS	CODEMASTERS
 10		8	 	 	WII SPORTS RESORT	WII	NINTENDO	NINTENDO
 3		9	 	 	DUKE NUKEM FOREVER	XB360	2K GAMES	TAKE 2
 6		10	 	 	BRINK	XB360	BETHESDA SOFTWORKS	BETHESDA SOFTWORKS
 15		11	 	 	FIFA 11	XB360	EA SPORTS	ELECTRONIC ARTS
 14		12	 	 	DIRT 3	PS3	CODEMASTERS	CODEMASTERS
 –		13	 	 	TOP SPIN 4	XB360	2K SPORTS	TAKE 2
 23		14	 	 	JUST DANCE 2	WII	UBISOFT	UBISOFT
 –		15	 	 	F.E.A.R. 3	PS3	WARNER BROS. INTERACTIVE	WARNER BROS. INTERACTIVE
 19		16	 	 	WII FIT PLUS	WII	NINTENDO	NINTENDO
 18		17	 	 	ART ACADEMY	DS	NINTENDO	NINTENDO
 17		18	 	 	MARIO KART WII	WII	NINTENDO	NINTENDO
 7		19	 	 	DUKE NUKEM FOREVER	PS3	2K GAMES	TAKE 2
 12		20	 	 	DUNGEON SIEGE III	XB360	SQUARE ENIX	SQUARE ENIX EUROPE
 27		21	 	 	ZUMBA FITNESS	XB360	505 GAMES	505 GAMES
 –		22	 	 	TRANSFORMERS: DARK OF THE MOON	XB360	ACTIVISION	ACTIVISION BLIZZARD
 –		23	 	 	ASSASSIN’S CREED: BROTHERHOOD	XB360	XBOX 360 CLASSICS	UBISOFT
 28		24	 	 	LEGO PIRATES OF THE CARIBBEAN	WII	DISNEY INTERACTIVE STUDIOS	DISNEY INTERACTIVE STUDIOS
 32		25	 	 	FIFA 11	PS3	EA SPORTS	ELECTRONIC ARTS
 20		26	 	 	CHILD OF EDEN	XB360	UBISOFT	UBISOFT
 –		27	 	 	TOP SPIN 4	PS3	2K SPORTS	TAKE 2
 21		28	 	 	LEGO PIRATES OF THE CARIBBEAN	XB360	DISNEY INTERACTIVE STUDIOS	DISNEY INTERACTIVE STUDIOS
 11		29	 	 	BRINK	PS3	BETHESDA SOFTWORKS	BETHESDA SOFTWORKS
 40		30	 	 	ASSASSIN’S CREED: BROTHERHOOD	PS3	PLATINUM	UBISOFT
 25		31	 	 	THE SIMS 3: GENERATIONS	PC	EA GAMES	ELECTRONIC ARTS
 34		32	 	 	TIGER WOODS PGA TOUR 12: THE MASTERS	XB360	EA SPORTS	ELECTRONIC ARTS
 39		33	 	 	CRYSIS 2	XB360	EA GAMES	ELECTRONIC ARTS
 16		34	 	 	ALICE: MADNESS RETURNS	XB360	EA GAMES	ELECTRONIC ARTS
 –		35	 	 	EA SPORTS ACTIVE 2	WII	EA SPORTS	ELECTRONIC ARTS
 –		36	 	 	VIRTUA TENNIS 4	PS3	SEGA	SEGA
 13		37	 	 	RED FACTION: ARMAGEDDON	XB360	THQ	THQ
 30		38	 	 	LEGO PIRATES OF THE CARIBBEAN	DS	DISNEY INTERACTIVE STUDIOS	DISNEY INTERACTIVE STUDIOS
 –		39	 	 	TIGER WOODS PGA TOUR 12: THE MASTERS	PS3	EA SPORTS	ELECTRONIC ARTS
 –		40	 	 	FIGHT NIGHT CHAMPION	PS3	EA SPORTS	ELECTRONIC ARTS
All formats
1		1	 	 	ZUMBA FITNESS	PIPEWORKS	505 GAMES	505 GAMES
 4		2	 	 	L.A. NOIRE	TEAM BONDI	ROCKSTAR	TAKE 2
 –		3	 	 	F.E.A.R. 3	DAY 1 STUDIOS	WARNER BROS. INTERACTIVE	WARNER BROS. INTERACTIVE
 7		4	 	 	DIRT 3	CODEMASTERS	CODEMASTERS	CODEMASTERS
 6		5	 	 	LEGO PIRATES OF THE CARIBBEAN	TRAVELLER’S TALES	DISNEY INTERACTIVE STUDIOS	DISNEY INTERACTIVE STUDIOS
 2		6	 	 	THE LEGEND OF ZELDA: OCARINA OF TIME 3D	NINTENDO	NINTENDO	NINTENDO
 10		7	 	 	FIFA 11	EA CANADA	EA SPORTS	ELECTRONIC ARTS
 3		8	 	 	DUKE NUKEM FOREVER	GEARBOX SOFTWARE	2K GAMES	TAKE 2
 5		9	 	 	BRINK	SPLASH DAMAGE	BETHESDA SOFTWORKS	BETHESDA SOFTWORKS
 28		10	 	 	TOP SPIN 4	2K CZECH	2K SPORTS	TAKE 2
 8		11	 	 	INFAMOUS 2	SUCKER PUNCH	SONY COMPUTER ENT.	SONY COMPUTER ENT.
 19		12	 	 	CRYSIS 2	CRYTEK	EA GAMES	ELECTRONIC ARTS
 23		13	 	 	ASSASSIN’S CREED: BROTHERHOOD	UBISOFT (MONTREAL)	XBOX 360 CLASSICS	UBISOFT
 9		14	 	 	DUNGEON SIEGE III	OBSIDIAN ENTERTAINMENT	SQUARE ENIX	SQUARE ENIX EUROPE
 14		15	 	 	WII SPORTS RESORT	NINTENDO	NINTENDO	NINTENDO
 16		16	 	 	TIGER WOODS PGA TOUR 12: THE MASTERS	TIBURON ENTERTAINMENT	EA SPORTS	ELECTRONIC ARTS
 –		17	 	 	TRANSFORMERS: DARK OF THE MOON	HIGH MOON STUDIOS	ACTIVISION	ACTIVISION BLIZZARD
 15		18	 	 	LEGO STAR WARS III: THE CLONE WARS	TRAVELLER’S TALES	LUCASARTS	LUCASARTS
 17		19	 	 	PORTAL 2	VALVE	EA GAMES	ELECTRONIC ARTS
 35		20	 	 	VIRTUA TENNIS 4	SEGA	SEGA	SEGA
 11		21	 	 	CALL OF DUTY: BLACK OPS	TREYARCH	ACTIVISION	ACTIVISION BLIZZARD
 26		22	 	 	JUST DANCE 2	UBISOFT (FRANCE)	UBISOFT	UBISOFT
 13		23	 	 	ALICE: MADNESS RETURNS	SPICY HORSE	EA GAMES	ELECTRONIC ARTS
 37		24	 	 	FIGHT NIGHT CHAMPION	EA CANADA	EA SPORTS	ELECTRONIC ARTS
 24		25	 	 	WII FIT PLUS	NINTENDO	NINTENDO	NINTENDO
 21		26	 	 	ART ACADEMY	HEADSTRONG GAMES	NINTENDO	NINTENDO
 20		27	 	 	MARIO KART WII	NINTENDO	NINTENDO	NINTENDO
 31		28	 	 	THE SIMS 3	THE SIMS STUDIO	EA GAMES	ELECTRONIC ARTS
 36		29	 	 	EA SPORTS ACTIVE 2	EA CANADA	EA SPORTS	ELECTRONIC ARTS
 22		30	 	 	SHIFT 2: UNLEASHED	SLIGHTLY MAD STUDIOS	EA GAMES	ELECTRONIC ARTS
 –		31	 	 	SHADOWS OF THE DAMNED	GRASSHOPPER MANUFACTURE	EA GAMES	ELECTRONIC ARTS
 12		32	 	 	RED FACTION: ARMAGEDDON	VOLITION	THQ	THQ
 32		33	 	 	LEGO HARRY POTTER: YEARS 1-4	TRAVELLER’S TALES	WARNER BROS. INTERACTIVE	WARNER BROS. INTERACTIVE
 30		34	 	 	RED DEAD REDEMPTION	ROCKSTAR SAN DIEGO	ROCKSTAR	TAKE 2
 25		35	 	 	CHILD OF EDEN	Q ENTERTAINMENT	UBISOFT	UBISOFT
 38		36	 	 	BATTLEFIELD: BAD COMPANY 2	DIGITAL ILLUSIONS	EA GAMES	ELECTRONIC ARTS
 18		37	 	 	HOMEFRONT	KAOS STUDIOS	THQ	THQ
 –		38	 	 	OPERATION FLASHPOINT: RED RIVER	CODEMASTERS	CODEMASTERS	CODEMASTERS
 29		39	 	 	THE SIMS 3: GENERATIONS	THE SIMS STUDIO	EA GAMES	ELECTRONIC ARTS
 33		40	 	 	F1 2010	CODEMASTERS BIRMINGHAM	CODEMASTERS	CODEMASTERS
Early on in the 3DS’ lifecycle, Capcom announced two brand new Resident Evil games for the handheld. Now that Nintendo has introduced another piece of hardware, might the company consider bringing the franchise to Wii U as well?
While nothing has been announced, both Resident Evil: Raccoon City producer Masachika Kawata and designer Kenji Matsuura expressed quite a bit of interest in the console when speaking to CVG. Kawata went as far as to say that he would love to work on a Resident Evil game for Wii U.
“Whether or not we actually will develop a Resident Evil title for Wii U, we’ll put that aside as obviously I don’t know yet. But for me personally, I’d love to do just that. It’s a very, very interesting piece of hardware. Whenever I see new game machines and their new possibilities get into my head, the ideas just start flowing. I’d absolutely love to make a Resident Evil on it. I really love the idea of being able to play the game even if my wife or my kids come and steal the TV. That’s great, brilliant.”
“As a game designer, when I see Wii U, my first thoughts are: ‘Oh wow, I could do this or that, or what would happen if I try to make a game like X,Y or Z.’ My motivation instantly goes through the roof and I want to try a lot of interesting new things. Nothing’s been decided specifically for Resident Evil but it certainly would be interesting.”
