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Sakurai on the removal of character transformations in Smash Bros. Wii U/3DS, online lag
Super Smash Bros. for Wii U/3DS marks the first time in which there are no character transformations. Zelda, for instance, transformed into Sheik in previous games. In his latest Famitsu column, Super Smash Bros. director Masahiro Sakurai explains that the change came about due to limitations with the 3DS hardware. He said: “It’s basically due to the 3DS’ limitations. It...
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