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Sakurai talks about trying to keep Smash Bros. fresh with new fighters
Last week, Nintendo brought out the final DLC characters in Super Smash Bros. for Wii U and 3DS. Director Masahiro Sakurai gets reflective in his Famitsu column with development having wrapped up. His piece is about exhaustion and stimulation. Based on what’s written, it seems to refer to a cycle with continuous updates, where a game starts being exciting, but...
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