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Sakurai tries to clear up a few misconceptions about Super Smash Bros. for Wii U/3DS

Posted on May 10, 2016 by (@NE_Brian) in 3DS, News, Wii U

Super Smash Bros. director Masahiro Sakurai returns to Famitsu this week with a new column. The full issue won’t be out until tomorrow, but as usual, some leaks have surfaced – including tidbits from Sakurai’s piece.

It seems that the latest Famitsu column is about Sakurai clearing up misconceptions, both in terms of his own work and his peers. There is some talk about Smash Bros. here.

Here’s what leaked out of Famitsu earlier today:

– There must be some favoritism from Sakurai since both Kirby and Pit are included in the boxart: In actuality it wasn’t even Sakurai who decided the boxart composition, but rather Nintendo.
– [Insert character here] is too strong, there must be some favoritism involved: The team balanced characters objectively by referring to results from monitoring versus battles.
– Kirby’s stages are all from games made by Sakurai: Sakurai tries to clarify that this isn’t always the case. Initially, there were plans to have a stage based on Kirby’s Epic Yarn (which wasn’t made by him), but with the arrival of Yoshi’s Woolly World, its theme and stage composition changed.
– Too many Fire Emblem characters, does Sakurai really likes the series that much? It may be indeed too many, but it was decided strategically (rather than raw favoritism).

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