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Shin’en on Jett Rocket success, original Jett Rocket II ideas, game length, Jett Rocket 3 interest, more

Posted on August 21, 2013 by (@NE_Brian) in 3DS eShop, News, Wii Shop Channel

Shin’en’s Manfred Linzner recently commented on a number of topics pertaining to Jett Rocket. Linzner discussed the original game’s success, what the team initially had in store for Jett Rocket II and the game’s length, interest in making a third entry, and more.

You can find a few of Linzer’s comments below. You can find more about Jett Rocket II over at over at Nintendo Life.

On whether Jett Rocket was a success on Wii…

The game was released at a very unlucky time, because it was rivaled by the masterpieces of Mario Galaxy and its successor. Fortunately many people liked the different approach of our game and its vibe and so it was finally also a financial success for us, like all of our 3DS and WiiWare games.

On what Jett Rocket II was originally going to be…

At the start we planned a much smaller, more arcade-like title. After a short time we had a nice prototype but it felt somehow wrong. Jett Rocket really asks for a huge world, filled with secrets and exploration. So we decided to make a u-turn and go for a massive platforming game. After a short development time we knew that was the right decision.

On working with Jett Rocket for 3DS as opposed to Wii…

Although the 3DS has a lots of benefits over the Wii it has a weaker CPU, and so we didn’t have a chance to simply port anything existing while still achieving the same or even better quality. So we started first with some gameplay prototypes to see how far we can go.

On extras and secrets included in Jett Rocket II…

We like a lot the many hidden secrets in the game. There is a lot of destructible stuff in the scenery which allows you to enter new passages. Also every level plays differently and we hope players will enjoy the many different styles we implemented.

And when you finish the game something special will happen to give you many more hours of fun with the game.

There is also a new Game Mode called “BONUS ATTACK” to unlock which features frenetic hi-score driven gameplay.

On how long Jett Rocket II is…

There are more levels and much more stuff to unlock in JR2. We did our best also to add enough of re-playability to the game even when you have seen the first ending.

On whether there are plans to make Jett Rocket a regular franchise…

We already talk about Jett Rocket 3 because we had such a great time doing the current game. Of course sales will finally decide everything, but we think JR2 is really special and hope people will feel the same.

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