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Splatoon producer on the game's prototype, plaza, communication; "allows for adaptive playstyles"
USgamer has a new interview up with Splatoon producer Hisashi Nogami. Nogami commented on various topics, ranging from the game’s origins to the type of player Splatoon is aimed at. Additionally, he was asked about how he thinks players will communicate given that voice chat is not included. You can find a few excerpts from the interview below. The full...
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