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4 Corner Games

I’ve Got to Run! is confirmed for release on the North American Wii U eShop in June. It’s due out on June 5th for $1.99 / $2.19 CAD.

4 Corner Games is working on “a few exciting projects”, one of which could be announced in July or August. If another one pans out, we may hear about it even sooner.

Source: 4 Corner Games PR

4 Corner Games has shared the official trailer for I’ve Got to Run!, which is coming soon to the Wii U eShop. We’ve posted it above – note the disclaimer.

As mentioned previously, I’ve Got to Run! is on track to launch next month in North America. A final release date should be coming very, very soon.

I’ve Got to Run will be heading to Europe in Q3 for the price of USD $2 converted, plus respective VAT. 4 Corner Games will bring its indie title to Germany as well, but the launch will come after the PEGI regions. I’ve Got to Run! will not be available in Russia, New Zealand, Australia, or Japan.

As a gift to expert platform fans, I’ve Got to Run! will be receiving the challenging “Endless Expert” DLC. Players will find that the mode offers faster action – and only a single jump. Expect more information about Endless Expert and other extra modes after launch.

One last piece of news: I’ve Got to Run! will feature three different Miiverse communities – the General Community (for all), Announcement Community (for developer updates), and the High Scores community (viewable by all, can only be posted in by players). The latter community is a place where players can post screenshots of their high scores, and it features a unique “New Record!” tag that can be used when a player is proud of their new high score.

Source: 4 Corner Games PR

I’ve Got to Run! has now passed Nintendo of America’s lot check, according to developer 4 Corner Games.

The developer shared the news on Twitter in the form of the following tweet:

4 Corner also said earlier today that the game’s trailer and European launch plans should be coming on Wednesday:


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4 Corner Games has confirmed I’ve Got to Run!’s first downloadable content. “Endless Expert” mode will release some time after the main game’s launch in June for $0.99, the developer confirmed on Twitter.

4 Corner shared the DLC news just a few minutes ago:


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On Twitter, 4 Corner Games stated that I’ve Got to Run! is currently on track for a June release. It’s also “now likely” we’ll be seeing a European release as well.

4 Corner’s tweet is as follows:


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Indie developer 4 Corner Games has announced I’ve Got To Run for the Wii U eShop.

I’ve Got To Run is a 2D platformer with procedurally generated endless runner elements. Players control Roy the Marshmellow Boy in three different modes: Endless Classic, Endless Double, and Endless Special.

The first, Endless Classic, is your typical one-jump experience. Endless Double features a double jump, while Endless Special contains speed up and speed down power-ups.

All three modes ensure that there are no impossible jumps. It only takes a fraction of a second if you do fail, however.

Aside from I’ve Got to Run’s three modes, there’s also Miiverse support to track high scores and an in-game page made for posting to the community so you can compare with other players. 60 frames per second is supported on the TV and GamePad.

I’ve Got To Run will be available in North America in Q2 for $1.99. A European release is also a possibility, though no specific plans have been announced for the continent.

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