BLOK DROP U approved by Nintendo, release info soon
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
BLOK DROP U has been officially approved by Nintendo. Now that that’s out of the way, release information will be shared “soon” for North America.
RCMADIAX relayed the news on Twitter, writing the following just a short while ago:
Great News!!! BLOK DROP U approved by Nintendo. Release information for North America to be announced soon.
— RCMADIAX (@rcmadiax) February 21, 2014
More: BLOK DROP U, indie, RCMADIAX
BLOK DROP U submitted to Nintendo
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
BLOK DROP U is now in Nintendo’s hands, RCMADIAX has confirmed on Twitter. The game will go through final testing before its release.
RCMADIAX’s tweet is as follows:
Good News! BLOK DROP U is heading to NCL(Big Daddy Nintendo) for final testing!
— RCMADIAX (@rcmadiax) February 19, 2014
More: BLOK DROP U, indie, RCMADIAX
BLOK DROP U dev on game’s release date, price, free stages, HTML5 usage on Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
BLOCK DROP U creator Michael Aschenbrenner provided an update on the game’s release date, price, and free stages planned for release later in the year while speaking with Nintendo Life.
He told the site:
Plan is to release in Q1 of 2014 for the North American markets at $1.99. The project has been submitted to NoA for review as of this writing. I am also working on a release for Europe and Australia, but that may not hit the Q1 timeframe and instead slip into Q2. No plans to launch in Japan, unless there is a publisher that would like to bring it to that market! I do have plans to add in 20 FREE new stages in Q2/Q3 2014, with a final batch of 30 FREE additional stages in Q4 2014. Bringing the total number of stages in the game to 80 with no increase in price.
Aschenbrenner also spoke about using HTML5 within the Nintendo Web Framework on Wii U:
Basically it (HTML5) is a web-based programming language. The same type of code that generates websites can now be used for interactive entertainment.
…Of course none of this would be possible without tools and documentation from Nintendo. Most of the code is natural HTML5, but there are situations when hardware or services must be called into your project that require specific Nintendo API’s (application programming interface).
More: BLOK DROP U, indie, Michael Aschenbrenner
BLOK DROP U extended trailer #1
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 2 Comments
On another note, BLOK DROP U’s developer hopes to send the game to Nintendo for final testing this week.
More: BLOK DROP U, indie
BLOK DROP U heading to the Wii U eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
RCMADIAX is bringing a new and exclusive puzzle title to Wii U based on the Nintendo Web Framework: “BLOK DROP U”. In the game, players will need to safely land the RED BLOK on the ground while destroying the GRAY BLOKS.
BLOK DROP U includes 15 levels of varying difficulty. Additional levels will be distributed for free as future updates.
BLOK DROP U can display gameplay on the TV as well as on the GamePad. 1080p resolution is also supported.
At the moment, BLOK DROP U is scheduled for an early 2014 launch in North America.
Source: RCMADIAX PR