Submit a news tip


A new update has been released for TemTem, bringing the game up to version 1.4.2. on Switch. Publisher Crema have taken a different approach to presentation with the patch notes, highlighting changes made to individual TemTem so that players can more readily identify information that they find relevant. The patch also comes with a number of bug fixes and adjustments that apply across the game. Full details can be found below:

Temtem update 1.4.0

Temtem just received its latest update, with the game moving up to version 1.4.0.

Season 4, dubbed “Splash Up!”, has now kicked off. Players now have easier access to competitive play and better Dojo Wars, a ton of balance changes have been implemented, and more. Note that the next season will be entirely PvE-centered.

The full patch notes for the Temtem version 1.4.0 update are as follows:

Temtem update 1.3.1

Humble Games and Crema released the latest update for Temtem today, bringing the title up to version 1.3.1.

There’s a bunch that’s new here, from improvements to the return of the LFG tab. Also included are bug fixes and economy rebalancing.

The full patch notes for the Temtem version 1.3.1 update are as follows:

Temtem update 1.3

Temtem has just gone live with a big version 1.3 update, which is accompanied by Season 3.

Nuzlocke, Randomlocke, and Speedrun modes have been added to the game. Players will also find Nanto Labs and Luma Drops, a new event, plus balance, fixes, improvements, and more.

The full patch notes for the Temtem version 1.3 update are as follows:

Temtem update 1.2.2

Another update for Temtem is here, and version 1.2.2 is now live.

Switch players will happy to hear that the team has started to address crashing issues, which happened due to memory issues. The game has also improved its dye system, implemented a bit of balancing, and more.

The full patch notes for the Temtem version 1.2.2 update are as follows:

Temtem update 1.2.1

A notable 1.2.1 update has just gone out for Temtem on Switch.

New features, improvements, and fixes are included. Some of the additions include chat in battles and new music variations. Switch performance has apparently been improved, there are some balance adjustments, and more.

Below are the full patch notes for the Temtem version 1.2.1 update:

An extensive new update has been released for Temtem. As well as an extensive number of balancing adjustments and bug fixes, this update introduces the “Days of Yore” season, which brings with it new medieval-themed items. Full details can be found below:

[Review] Temtem

Posted on 1 year ago by in Reviews, Switch | 0 comments

Temtem review

System: Switch
Release Date: September 6, 2022
Developer: Crema
Publisher: Humble Games

I’ve always wished I could be whisked away to a world like Pokemon or Dragon Quest Monsters – a place where I can collect creatures and build bonds. A world of adventure where friendships and hard work can lead to more and more epic battles with stronger and stronger opponents. Monster taming games will have to scratch that itch, for now, and Temtem’s island world has a ton of new creatures to meet and befriend, but will it become another destination for our “lets get reincarnated in another world and catch some monsters” dreams, or will this one be overshadowed by its acclaimed predecessors?

Temtem interview Crema

Temtem, a massively multiplayer creature-collection adventure, is finally out on Switch after previously spending a couple of years in early access. Crema game director Guillermo Andrades and community manager Lucía Prieto have now shared more about the title in an interview with Nintendo Everything.

Some of the topics we discussed include how the studio landed on the idea to make Temtem, how it has evolved since its debut in early access, whether we could see the IP featured outside of games, and the possibility of a sequel. You can read our full interview below.

Temtem Pokemon

As a creature-collection game, Temtem has seen a number of comparisons to Pokemon. Crema, the studio behind Temtem, has now weighed in on those comparisons.

In an interview with Nintendo Everything, Crema’s Lucía Prieto said that the team actually finds those comparisons “healthy to a degree.” However, the developer feels it’s necessary to say that “Temtem is not backed up by 25 years of learning, progressing and developing, and that we’re a much smaller IP who hasn’t branched out beyond game development.”

Manage Cookie Settings