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Eden Industries

Citizens of Earth’s Wii U file size is in. When the game launches next week, expect it to take up 3813 MB. We’ll let you know about the 3DS size as soon as that becomes available.

Source

Those who purchase Citizens of Earth at launch will be able to pick up the game at a discounted price, Atlus has announced.

Here’s the full rundown:

Wii U and 3DS (North America) — Launches Tuesday, Jan. 20
20% discount ($11.99) at launch for one week (through 1/27)

Wii U and 3DS (Europe) — Launches Thursday, Jan. 22
20% discount (€9,59) at launch for one week (through 1/29); people who own either version can buy the other platform at 40% discount; buy one, get the other for €7,19 for one week only (through 1/29)

You can also find another batch of new Citizens of Earth screenshots below.

Source: Atlus PR

Citizens of Earth has been delayed once again. The game will now be released on January 20, Atlus announced today. The game was most recently planned for launch this month.

Check out the gallery above for some new screenshots from Citizens of Earth. The official delay announcement can be found below.

Atlus announced in August that Citizens of Earth would be launching in November. Assuming listings on Nintendo’s website are accurate, the game will be available on November 4. That applies for both the Wii U and 3DS versions of the game. We’ll let you know if anything changes!

Source

Citizens of Earth will now launch in November, publisher Atlus has announced. It was previously slated for October.

When it does release, Citizens of Earth will cost $14.99. It should be worth the price as the developers are including “30+ hours of classic JRPG-inspired entertainment”.

Check out the gallery above for new screenshots from Citizens of Earth.

Source: Atlus PR

If Atlus hadn’t stepped in to help out with Citizens of Earth, the game probably wouldn’t have seen the day of light.

Originally, Eden Industries hoped to fund its title through Kickstarter. But after the campaign failed to meet its goal, Atlus assisted the studio with funding.

Eden Industries co-founder Ryan Vandendyck explained to Siliconera how the two sides ended up working together:


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