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Harvest Moon: Light of Hope

Natsume has announced that the Switch version of Harvest Moon: Light of Hope is planned for early 2018 on Switch. The game will cost $30 on Steam, so we’re expecting a somewhat similar price on Nintendo’s console. Also, a physical version is once again confirmed.

Find some additional information about Harvest Moon: Light of Hope below. We have new screenshots in the gallery as well.

Natsume is back with the next part of its official Q&A for Harvest Moon: Light of Hope. Topics covered in the latest entry pertain to the overhead perspective, villager animations, bringing back characters from Skytree Village, and the innovative features being implemented.

Read the latest Q&A responses below. You can find the previous two entries here.

Natsume published the first Q&A for Harvest Moon: Light of Hope last week. Yesterday, a new wave of fan questions were answered.

The Q&A confirms some interesting information, including news about the game’s release. Development is said to be “moving along very well,” and it’s scheduled for the end of this winter. A physical version is also officially confirmed.

Here’s the latest Q&A in full:

Harvest Moon: Light of Hope Q&A #1

Posted on 6 months ago by (@NE_Brian) in News, Switch | 0 comments | 0 Likes

Natsume recently took some questions from fans about Harvest Moon: Light of Hope. The first portion of the company’s responses have now been posted.

For the first entry, Natsume talks about the story, number of bachelors / bachelorettes, heart / friendship events, and town development. Read up on the full comments below.

Natsume has prepared the second “Feature Spotlight” video for Harvest Moon: Light of Hope. This time, we hear about the farming enhancements, and more specifically, Farming Friend.

Here’s the video:


And some background information:

Today, I’d like to focus on the farming enhancements coming in Light of Hope. As you can see from the video, we’re focusing on speeding up gameplay, with the ability to till, sow, and water your crops faster than ever!

But the big exciting feature we’d like to focus on is your Farming Friend! What’s that, you ask? Well, it’s an icon that will appear after you sow, water, or fertilize your crops to let you know if you’re raising them at their full potential!

And that’s not all! One of the best things about your Farming Friend is that after you’ve harvested a crop, your Farming Friend will now display exactly what crop you’ll be harvesting! No more guessing in case you forgot exactly where you planted what crops. And what’s more, if your Farming Friend displays a question mark over a crop you’ve already harvested, like a strawberry, you’ll know that you’ve succeeded in producing a MUTATED crop! Awesome!

In short, your Farming Friend is designed to make Harvest Moon: Light of Hope more user friendly and fun to play.
We hope the Spotlight Feature video sheds a little more “light” on this exciting new change to farming, and we look forward to seeing you again in our next Spotlight Feature segment!

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Natsume is kicking off a new Harvest Moon: Light of Hope video series today focusing on the game’s various features. The first entry introduces the rebuilding aspect.

Here’s the video:


And some background information:

We got our first glimpse of Harvest Moon: Light of Hope back at E3 in June. We now have a (slightly) better look at the game with another video below.

Worth noting, Natsume says that Harvest Moon: Light of Hope’s E3 appearance was based on a “very early build”.

Harvest Moon: Light of Hope made its playable debut at E3 2017 this week. It may not be much, but a brief video has popped up showing some of the first off-screen footage of the game. Watch it below.

https://harvestmoonpride.tumblr.com/post/161906450267/here-is-some-gameplay-footage-of-harvest-moon

Thanks to Billy I for the tip.

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– Play as a young girl or boy
– Starting a new life
– Complete basic Harvest Moon tasks like clearing the land, growing crops, shipping produce, and raising animals
– Doing so will entice more villagers to return to the island
– Once you bring back villagers, you’ll be able to help them out with requests and take advantage of more goods, services, and features that will open up further possibilities for farming
– Top-down view
– Natsume is describing the look as “retro plus”
– Combination of drawn backgrounds and soft-edged 3D character and animal models
– In the talking-heads cutscenes, lively, animated models stand behind their dialogue boxes acting out associated emotions
– Can zoom way in or way out using the ‘ZL’ and ‘ZR’ buttons
– The daily grind is very similar to what it was in the original Harvest Moon
– The controls have been streamlined significantly
– Contextual tools all mapped onto a single ‘action’ button
– Walk up to a weed and press ‘B’ to pluck it
– Pressing the same button in front of a planted seed will water it instead
– Clear land, till land, plant crops, pick crops, break up stones, cut down trees, and store found objects
– Can move by tapping and then holding a swipe outward in any direction on the touchscreen
– Interact with anything nearby with another tap
– Can use the touchscreen to access menus and item storage
– Can till, plant, or water a whole section of land by dragging a finger across it
– Plenty of dating events and farming in the final version
– Five bachelors and five bachelorettes planned
– Those who have kept up with the series will recognize familiar faces in the love market
– The recurring appearance of characters — as with the cast running through the original game, Harvest Moon 64, Back to Nature, and Friends of Mineral town — has come up as a common theme when fans say what they love about the classic titles
– Love interests include Buff florist Dean, shy and flustered Jeanne, Melanie
– Form relationships with gift giving, sparkling conversation, and event triggering
– Cows, chickens, sheep, horses, dogs, and Poitou donkey appearing
– You’ll see a cow that gave chocolate milk, a ‘chocolate chicken’ that gives candied eggs, and a pink sheep that produces cotton candy wool
– Candy products are apparently treated differently from their workaday variants in terms of recipes, shipping, and villager likes and dislikes

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– 2.5D style is meant to evoke the very first Harvest Moon game
– 16-bit Super Nintendo sprites have been replaced with 3D-rendered models
– The flat perspective and grid-based, limited range of motion are all straight from Harvest Moon on SNES
– Natsume is emphatic that the studio is doing its own thing with Light of Hope, not borrowing anything back from Stardew Valley
– There still aren’t same-sex relationships available
– Natsume will introduce these “when the time is right”

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