Gorons were originally going to look “drastically” different in Zelda: Breath of the Wild
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
When The Legend of Zelda: Breath of the Wild was early on in development, Nintendo had some very different ideas in mind for the design of the Gorons. Lead NPC artist Hirohito Shinoda revealed in the recently-translated Creating a Champion art book that the team was planning a drastic change in which they had bigger heads, a more human-like appearance, and more. However, “none of them really fit.” This led to basing the Gorons on their original design from Ocarina of Time.
Shinoda said: