Monster Strike 3DS – lots of content, local play, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This week’s issue of Famitsu features an interview with Koki Kimura, the producer on Monster Strike for 3DS. Kimura touched on the amount of content in the game, confirmed plans for local multiplayer, and more. Our translation of Kimura’s comments are below.
On how much volume there is in the game…
When it comes to the RPG section, we are anticipation there’s as much volume as in a usual title. Of course, we are also considering creating content that you can enjoy even after finishing the storyline. By the way, we don’t have plans to implement a similar payment system to the mobile version.
On how the story progresses…
It’s still a secret. Although this game and the anime shares the same world and characters, the target audience is a little different. The anime is targeted to middle school boys, while this title is created so that younger people, even elementary school students, can enjoy the game.
On whether it uses connections such as the Internet…
We are planning to support local play in this title so that players that gather together can enjoy the game. I’d also like to use the StreetPass function of the Nintendo 3DS.
On whether systems and monsters from the mobile version appear in the game…
Although the systems and monsters in the 3DS version are created based on the mobile game, there are original elements like exploring villages, so we are planning to add things that aren’t in the mobile version. For that reason I’d want people that have played the mobile game to enjoy this title and of course kids who don’t have a smartphone, too. Please look forward to follow-up information.