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Manabu Takehara

Rarely do games stay the same throughout development. One example of this pertains to Zelda: Breath of the Wild, specifically involving two locations.

In an interview published on Nintendo’s website this week, developer Manabu Takehara revealed that Kakariko Village and Korok Forest ended up swapping locations. He felt that “the two locations were out of place” as the game started to come together, so having them switch made the most sense.

Takehara said: