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Oddworld: New ‘n’ Tasty

We’re still waiting on the Wii U version of Oddworld: New ‘n’ Tasty, but Oddworld Inhabitants and Just Add Water have once again said that it’s in the pipeline.

That comment was prompted by an announcement made earlier today. Specifically, it’s been revealed that a remake of Oddworld: Abe’s Exoddus is in development, though it’s unclear if a Wii U version is in the works.

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Oddworld: New ‘n’ Tasty was dated for two new platforms today, but neither of those are Wii U. On the bright side, the eShop version is still in development.

Just Add Water wrote on its website today:

“Work continues on the Wii U and PlayStation Vita versions of Oddworld: New ‘n’ Tasty. Converting our bespoke code, physics, highly detailed art assets and complex audio engines for the two formats from the PlayStation 4 and PC base continues to present engineering challenges relating to performance and memory, but recent progress is encouraging as we strive to make every iteration of New ‘n’ Tasty the perfect fit for the platform.”

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Over on the game’s official blog, Oddworld Inhabitants and Just Add Water shared an official update regarding the status of Oddworld: New ‘n’ Tasty for Wii U.

The existence of the 8GB Wii U model no longer seems to be much of an issue. However, the team is “dependent” on the completed versions of New ‘n’ Tasty for PS3 and PS Vita, as quite a number of optimizations for these versions will be used in the Wii U SKU. Additionally, “There is also specific functionality in Unity that isn’t currently supported on Wii U.” At the moment, there is “considerable work to be done” regarding Oddworld on Wii U.

Don’t fret too much. It was said towards the end of today’s status report, “We remain invested in the Wii U platform, and reiterate our desire to have Abe on a Nintendo console.”

Read on below for the full Oddworld: New ‘n’ Tasty Wii U update.

Update: The official Oddworld Inhabitants Twitter account just issued the following message on Twitter over concerns that the Wii U version has been cancelled:



The Wii U version of Oddworld: New ‘n’ Tasty seems to be facing a bit of trouble.

During the latest episode of the Fragments of Silicon podcast, Oddworld creator Lorne Lanning mentioned that the team is “having challenges without having a hard disk”. However, he quickly added: “we’re trying to overcome those challenges.”

Lanning went on to say that he’s “desperate to be on Nintendo” and feels that “Oddworld will resonate well” with the Nintendo audience.

Read on below for the full transcript of Lanning’s comments.

Note that the end of the trailer specifically references the PS4, but Oddworld: New ‘n’ Tasty is coming to various platforms including Wii U.


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