How to use something similar to Family Sharing with Super Mario Run
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 1 Comment
Super Mario Run doesn’t take advantage of Apple’s Family Sharing. This is due to the nature of the download, which is an in-app purchase. However, by going through a few steps, it is actually possible to use something similar to Family Sharing so that those who you are close to won’t need to purchase Super Mario Run on their own.
Here’s what you’ll need to do, as pointed out by Gabe3208:
1. First, purchase the game on your device.
2. Then on the iPhone/iPad you want to share the in-app purchase with, go to settings and log out of the app store.
3. Log back into the App Store with the same account that made the in-app purchase. SUPER IMPORTANT: If you don’t don this, you will be charged $9.99 again.
4. Open the Super Mario Run app, and try to purchase the game again. You will get a pop-up asking if you’re sure you want to buy, hit yes, and then another pop-up will appear saying you can download again for free since you’ve already purchased it.
The third step is pretty important here. Since you’re logging in to your account on another device, you’ll probably only want to complete this with people you really know well and trust.
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iMessage updated again with new Super Mario Run stickers
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
iMessage has received another update, adding a few new stickers based on Super Mario Run. The first four pictured above are the latest ones. Luigi, Peach, Toad, and Yoshi are entirely new.
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Super Mario Run is the top-downloaded app in 62 countries, including the United States
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 9 Comments
We have one information about how Super Mario Run is performing on its first day on iOS. As reported by GamesBeat, the game is already the top-downloaded app in 62 countries, including the United States. Additionally, it is the top-grossing app in Germany, the Netherlands, Mexico, Guatemala, and Colombia.
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Super Mario Run debuts as #7 top-grossing app in America, #2 in the UK
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 8 Comments
Unlike Pokemon GO, Super Mario Run isn’t entirely free-to-play. You’re able to play a bit of the game before you pay $10 to unlock everything it has to offer. Having said that, a big question people have wondered about is how Super Mario Run will be received, and how well it will sell.
In America, it’s currently the seventh top-grossing iPhone app (Pokemon GO is at the fifth spot in case you’re curious). And in the UK, the title is #2, just behind Pokemon GO. Super Mario Run is off to a strong start – at least so far.
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Super Mario Run – “Battery Saving” graphics options comparison
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, Videos | 3 Comments
Super Mario Run comes with a couple of options to turn down the graphical quality, resulting in a dip in performance. In exchange, Nintendo says you’ll save a bit of battery. Nintendo Life compares the options in the video below.
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How to unlock all characters in Super Mario Run, including two new ones
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 11 Comments
Before Super Mario Run hit the App Store, Nintendo officially confirmed four playable characters in the game. You can eventually use Luigi, Yoshi, and Toad in addition to Mario. However, there are actually two other characters in Super Mario Run as well.
If you’d like to find out who those mystery characters are, continue on below. We also have information about how you can unlock everyone in the game.
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Super Mario Run reviews roundup
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Now that Super Mario Run has arrived, the reviews have as well. We’ve rounded up some of the early verdicts below.
IGN – 8 / 10
USGamer – 4 / 5
Nintendo Life – 8 / 10
GameXplain – “Liked a lot”
Game Informer – 7 / 10
Kotaku – N/A
GamesBeat – 70 / 100
GameSpot – 7 / 10
GamesRadar – 4 / 5
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Super Mario Run footage
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, Videos | 0 comments
Now that Super Mario Run is here, footage from the new mobile game is starting to appear online. Catch the videos below.
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Super Mario Run file size
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 4 Comments
Super Mario Run’s page has been updated ahead of tomorrow’s launch. We can now say that the game will require 205 MB.
Even though Super Mario Run isn’t out yet, there’s also a mention of a 1.0 update. It’s small in nature though, as it apparently only encompasses bug fixes.
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Listen to Miyamoto’s full Super Mario Run discussion from the SoHo Apple Store event
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, Videos | 2 Comments
Update (12/13): You can now listen to and watch the official recording on iTunes here.
Original (12/9): Shigeru Miyamoto stopped by the Apple Store in SoHo last night for a special Super Mario Run event. He talked about the mobile game in-depth with Katie Linendoll from The Today Show. You can now listen to the entire discussion below.








