[Interview] Natsume on how Harvest Moon: Mad Dash came to be, new indie program, possibility of revisiting older IPs, more
Posted on 4 months ago by Oni Dino(@Oni_Dino) in Interviews, Switch | 0 comments
At E3 2019, we had a chance to speak with Natsume producer Taka Maekawa. We talked Harvest Moon: Mad Dash and how it came to be, the company’s new indie program, the possibility of revisiting more classic IPs similar to what was done with Wild Guns Reloaded, and more. Oh, and we snuck in a question about Medabots as well.
Here’s our full discussion: